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This is mostly ported based on the Windows platform code in the JGE++ engine, so it needs a lot of work to write a fast renderer and add sound support. | This is mostly ported based on the Windows platform code in the JGE++ engine, so it needs a lot of work to write a fast renderer and add sound support. | ||
==Screenshots== | |||
https://dlhb.gamebrew.org/3dshomebrew/CgOqjfRWEAEL-ba.jpg-large.jpeg | |||
https://dlhb.gamebrew.org/3dshomebrew/Cf_cCTDXIAATD-R.jpg-large.jpeg |
Revision as of 05:11, 14 September 2021
Template:Infobox-3DS-Homebrews
Hello, In light of Ludum Dare, I wanted to take some time off from my usual projects to work on something game related. Awhile back a handful of members requested a CSPSP port, so I figured I'd start giving it a shot. This is a very early POC. It's mostly working but it is terribly slow (~3 FPS on Old3DS).
This is mostly ported based on the Windows platform code in the JGE++ engine, so it needs a lot of work to write a fast renderer and add sound support.
Screenshots