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Hex-a-Hop 3DS: Difference between revisions

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Hex-a-Hop is a hexagonal tile-based puzzle game with one simple goal: destroy all green tiles! There are infinite undos and no time limits -- you just have to find a way to destroy all the green tiles and step on a safe tile at the end.
Hex-a-Hop is a hexagonal tile-based puzzle game with one simple goal: destroy all green tiles! There are infinite undos and no time limits -- you just have to find a way to destroy all the green tiles and step on a safe tile at the end.
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The source code of my port is on my github (https://github.com/nop90/hexahop-3ds).
The source code of my port is on my github (https://github.com/nop90/hexahop-3ds).
The compiled game (3dsx and CIA format) is released on github (https://github.com/nop90/hexahop-3ds/releases).
The compiled game (3dsx and CIA format) is released on github (https://github.com/nop90/hexahop-3ds/releases).


Credits:
==Credits:==
The original source is by Tom Beaumont (http://hexahop.sourceforge.net)
* The original source is by Tom Beaumont (http://hexahop.sourceforge.net)
This game uses the SDL 1.2 library for 3ds
* This game uses the SDL 1.2 library for 3ds


Changelog
==Changelog==


Ver. 1.1 (17 April 2017)
'''Ver. 1.1 (17 April 2017)'''
- Fixed jump key and some help text
* Fixed jump key and some help text


Ver. 1.0 (09 April 2017)
'''Ver. 1.0 (09 April 2017)'''
- Complete and stable release
* Complete and stable release


Ver. 0.2 (22 March 2017)
'''Ver. 0.2 (22 March 2017)'''
- Added music
* Added music


Ver. 0.1 (17 March 2017)
'''Ver. 0.1 (17 March 2017)'''
- First reelase (3dsx and CIA formats)
* First reelase (3dsx and CIA formats)
- Music not working, only sfx
* Music not working, only sfx
- Some flickering
* Some flickering


Installation
==Installation==


In the zip there is a folder with the 3dsx and the smdh files inside, to be used with a homebrew launcher, or there is a cia file to be installed with FBI. All the resources are included in the executable using romfs.
In the zip there is a folder with the 3dsx and the smdh files inside, to be used with a homebrew launcher, or there is a cia file to be installed with FBI. All the resources are included in the executable using romfs.


Commands
==Commands==


- D-pad: Move (the directions are up, down and the four diagonals)
* D-pad: Move (the directions are up, down and the four diagonals)
- A: Select option or Jump (only on some levels)
* A: Select option or Jump (only on some levels)
- B: Undo a move
* B: Undo a move
- Y: Pause game and open the menu
* Y: Pause game and open the menu
- Start: Exit
* Start: Exit


Known Bugs
==Known Bugs==


- Exiting the game hangs the system
* Exiting the game hangs the system


To Do List
==Screenshots==
https://dlhb.gamebrew.org/3dshomebrew/hah2.png
https://dlhb.gamebrew.org/3dshomebrew/hah3.png
https://dlhb.gamebrew.org/3dshomebrew/hah4.png

Revision as of 01:52, 14 September 2021

Template:Infobox-3DS-Homebrews

Hex-a-Hop is a hexagonal tile-based puzzle game with one simple goal: destroy all green tiles! There are infinite undos and no time limits -- you just have to find a way to destroy all the green tiles and step on a safe tile at the end.

The source code of my port is on my github (https://github.com/nop90/hexahop-3ds). The compiled game (3dsx and CIA format) is released on github (https://github.com/nop90/hexahop-3ds/releases).

Credits:

Changelog

Ver. 1.1 (17 April 2017)

  • Fixed jump key and some help text

Ver. 1.0 (09 April 2017)

  • Complete and stable release

Ver. 0.2 (22 March 2017)

  • Added music

Ver. 0.1 (17 March 2017)

  • First reelase (3dsx and CIA formats)
  • Music not working, only sfx
  • Some flickering

Installation

In the zip there is a folder with the 3dsx and the smdh files inside, to be used with a homebrew launcher, or there is a cia file to be installed with FBI. All the resources are included in the executable using romfs.

Commands

  • D-pad: Move (the directions are up, down and the four diagonals)
  • A: Select option or Jump (only on some levels)
  • B: Undo a move
  • Y: Pause game and open the menu
  • Start: Exit

Known Bugs

  • Exiting the game hangs the system

Screenshots

hah2.png hah3.png hah4.png

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