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Maze of Galious 3DS: Difference between revisions

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This is the port to 3DS of the remake of Maze of Galious.


MAZE OF GALIOUS REMAKE v0.63 - Santi Ontañón Villar
The Maze of Galious (MoG in short) was originally a Konami game for the MSX computer system. Its real name is Knightmare II: The Maze of Galious and is the sequel of another Konami game called Knightmare.


==KEYS for PC:==
MoG is a very addictive game where you have to kill thousands of enemies, collect items in order to obtain new powers and defeat some really great demons at the end of each level. The gameplay of MoG is not the boring linear one. In MoG you are free to go everywhere you want from the beginning of the game. You have to be very careful of the order in which you visit all the rooms in the HUGE map if you want to keep your character alive.
* Q - UP/JUMP
* A - DOWN
* O - LEFT
* P - RIGHT
* SPACE - SWORD
* M - FIRE SECONDARY WEAPON
* F1 - ITEM SCREEN
* F2 - PAUSE
* ESC - Returns to the tittle screen (NOT REDEFINABLE)
* F10 - Changes the Graphic set (NOT REDEFINABLE)
* F11 - Changes the Sound set (NOT REDEFINABLE)
* F12 - Quits the game (NOT REDEFINABLE)
* PGUP/PGDOWN - Zoom (NOT REDEFINABLE)
* L - Pressed in the title screen, allows us to enter passwords. (NOT REDEFINABLE)
* ALT + ENTER - Toggles fullscreen/windowed mode


==Acknowledgements:==
The map is structured in a main map (called the castle) and 10 submaps (called the worlds). Initially you are in the castle and you have to find the keys that open the doors to go to each of the worlds. To complete the game you have to defeat the boss at the end of each one of the 10 worlds. You are free to revisit each world as often as you want in order to see if you have missed something. To defeat all 10 demons you control two characters: Popolon and Aphrodite. Each one has special abilities, i.e. Popolon has a greater ability to jump and Aphrodite is able to dive.
Thanks to (chronological order of collaboration):
 
* KOIOTE from Spain, for the SFX samples and beta testing.
Warnig: some sound sets contain ogg files that are too resource consuming to make the game playable on o3ds. With some other music sets the game works fine (like the default Jorito set, the original set or the alternate set).
* BOLTIAN from Spain, for his excellent graphic set.
 
* JASON EAMES from Spain, for hosting the web, helping me to promote it and for beta testing.
==Credits:==
* CHRISTIAN JAVIER D'ORAZIO from Argentina, for his help with the password decoding.
* The remake original source by Brain Games is here: http://www.braingames.getput.com/mog/
* JOOST YERVANTE fron Netherland, for the help with SDL and the LINUX port.
* Free extra GFX and SND sets from World Entertainment: http://wolrdsentertainment.orgfree.com/MOG/Pages/RemakeSD.html
* HINOX from Spain, for his great grahpic set and his motivation!
* This game uses the SDL 1.2 library for 3ds
* HENK BOSMAN from Netherland, from beta testing.
 
* LARS THE 18TH from Netherland, for his error reports about the PASSWORD DECODING section, and his excellent PASSWORD generator.
==Changelog==
* WISAM AL-RAWI from IRAQ, for beta testing and for the original SFX.
 
* MAX ATTAR FEINGOLD from US, for beta testing and for his help in fixing compatibility problems with Windows XP.
'''Ver. 1.0 (25 April 2017)'''
* SERGI GARCÍA BESORA from CATALONIA (SPAIN), for beta testing.
* First release in 3dsx and CIA format
* JORRITH SCHAAP from NETHERLAND, for his excellent music files.
 
* BART ROYMANS from NETHERLAND, for his excellent music files.
==Installation==
* ZITA MIRANDA MARTINEZ from SPAIN, for beta testing.
 
* MENNO HAECK from NETHERLAND, for beta testing.
In the zip there is a folder with the 3dsx and the smdh files inside, to be used with a homebrew launcher
* JANNE VIERI from FINLAND, for beta testing.
 
* ROB POUWELSE from NETHERLAND, for beta testing and a new sound-track.
The CIA file is to be installed with FBI. below there is a QR code to download the cia from FBI.
* J-LUNARTIC from GERMANY, for the translation of this file to german.
 
* WOLF from NETHERLAND, for his great sound files!
The game creates a MoG subfolder inside the 3ds folder if doesn't exist. Here will be stored the gamesave.
* TEMPLAU from SPAIN, for his neat trance version of the castle them!
 
* CHRISTOPHE HUET from FRANCE, for his effort on his own and great MoG remake!!!
All the resources are included in the executable using romfs.
* RANDY WINTJES from NETHERLAND, for the original MIDI files from where the alternate sound set was built.
 
==Commands==
 
===In title screen:===
*A or Start: Start game
*B : Load game
*L : Change Graphic set
*R : Change music set
*Select: Exit game
 
===In game===
*D-PAD : Move
*A : Use sword
*B : Secondary weapon
*X : Open Inventory
*Y : Open software keyboard
*Start: Open option screen
*Select : Pause game
 
===To use special objects (from Inventory)===
*Halo: Select
*Feather: numbers (0-9)
*Bible: L+R
 
==Screenshots==
https://dlhb.gamebrew.org/3dshomebrew/MoG1.png
https://dlhb.gamebrew.org/3dshomebrew/MoG1.png
https://dlhb.gamebrew.org/3dshomebrew/MoG1.png
 
==Known Bugs==
 
*Changing the sound set or exiting the game sometimes crashes the system

Revision as of 09:46, 12 September 2021

Template:Infobox-3DS-Homebrews This is the port to 3DS of the remake of Maze of Galious.

The Maze of Galious (MoG in short) was originally a Konami game for the MSX computer system. Its real name is Knightmare II: The Maze of Galious and is the sequel of another Konami game called Knightmare.

MoG is a very addictive game where you have to kill thousands of enemies, collect items in order to obtain new powers and defeat some really great demons at the end of each level. The gameplay of MoG is not the boring linear one. In MoG you are free to go everywhere you want from the beginning of the game. You have to be very careful of the order in which you visit all the rooms in the HUGE map if you want to keep your character alive.

The map is structured in a main map (called the castle) and 10 submaps (called the worlds). Initially you are in the castle and you have to find the keys that open the doors to go to each of the worlds. To complete the game you have to defeat the boss at the end of each one of the 10 worlds. You are free to revisit each world as often as you want in order to see if you have missed something. To defeat all 10 demons you control two characters: Popolon and Aphrodite. Each one has special abilities, i.e. Popolon has a greater ability to jump and Aphrodite is able to dive.

Warnig: some sound sets contain ogg files that are too resource consuming to make the game playable on o3ds. With some other music sets the game works fine (like the default Jorito set, the original set or the alternate set).

Credits:

Changelog

Ver. 1.0 (25 April 2017)

  • First release in 3dsx and CIA format

Installation

In the zip there is a folder with the 3dsx and the smdh files inside, to be used with a homebrew launcher

The CIA file is to be installed with FBI. below there is a QR code to download the cia from FBI.

The game creates a MoG subfolder inside the 3ds folder if doesn't exist. Here will be stored the gamesave.

All the resources are included in the executable using romfs.

Commands

In title screen:

  • A or Start: Start game
  • B : Load game
  • L : Change Graphic set
  • R : Change music set
  • Select: Exit game

In game

  • D-PAD : Move
  • A : Use sword
  • B : Secondary weapon
  • X : Open Inventory
  • Y : Open software keyboard
  • Start: Open option screen
  • Select : Pause game

To use special objects (from Inventory)

  • Halo: Select
  • Feather: numbers (0-9)
  • Bible: L+R

Screenshots

MoG1.png MoG1.png MoG1.png

Known Bugs

  • Changing the sound set or exiting the game sometimes crashes the system

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