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3DS IconDecrypter: Difference between revisions

From GameBrew
m (Text replacement - "Infobox 3DS homebrew" to "Infobox-3DS-Homebrews")
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Line 4: Line 4:
| type      =utility
| type      =utility
| author    =3DSGuy
| author    =3DSGuy
| version   =v0.2
| version=v0.2
| lastupdated = 2013/09/17
| licence  =Mixed
| licence  =Mixed
| download  =https://dlhb.gamebrew.org/3dshomebrew/32356-3DS_IconDecrypter.zip
| download  =https://dlhb.gamebrew.org/3dshomebrew/32356-3DS_IconDecrypter.zip

Revision as of 11:53, 10 September 2021

Template:Infobox-3DS-Homebrews

It is now possible to dump 3DS Game Icons (those icons that show on the home menu) directly from your 3DS. The process is detailed here: http://gbatemp.net/threads/3ds-game-icons.354707/

Basic Operations:

1/ Setting up XOR pads for decrypting other icon data:

3DS_IconDecrypter --genxor --iconcache="path to icon cache" --unused_slots=X --num_decrypt=Y --decdata="path to dir with plaintext icons" --xorpaddir="path to dir for output XOR pads"

"X" = The number of icons that exist in the cache before the first icon you want to generate an XOR pad for. "Y" = The number of icons you want to generate an XOR pad for.

2/ Decrypting Icons from cache

3DS_IconDecrypter --decrypt --iconcache="path to icon cache" --unused_slots=X --num_decrypt=Y --xorpaddir="directory with XOR pads" --decdata="directory for outputing decrypted icons"

"X" = The number of icons that exist in the cache before the first icon you want to decrypt. "Y" = The number of icons you want to decrypt.


Change log (v0.2):

  • Command line arguments are now more flexible
  • Performs basic checks on decrypted icon data to determine if decryption was successful
  • Now comes with executables for Windows/Mac OS X/Linux
  • Source code now available

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