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| image = https://dlhb.gamebrew.org/3dshomebrew/MegaZeux3DS-01.png|250px | | image = https://dlhb.gamebrew.org/3dshomebrew/MegaZeux3DS-01.png|250px | ||
| type = Game engine | | type = Game engine | ||
| version = v2.92f | | version=v2.92f | ||
| lastupdated = 2020/11/22 | |||
| licence = Mixed | | licence = Mixed | ||
| author = MegaZeux developers | | author = MegaZeux developers |
Revision as of 09:52, 7 September 2021
Template:Infobox-3DS-Homebrews
MegaZeux is a game creation system originally released in 1994 and still being developed today. At DigitalMZX you'll find an enormous collection of MegaZeux games and a forum inhabited by friendly MegaZeux veterans. In-depth community info can be found in the MZX Wiki.
MegaZeux is a game creation system (GCS) created by game developer Alexis Janson in 1994. Originally a DOS program, in 2005 a multi-platform port was released by Exophase. The most recent version of MegaZeux is 2.92b, which was released on September 23rd, 2019.
MegaZeux is officially supported on Windows, Linux/BSD, MacOS, as well as the NDS, 3DS, Wii, and PSP consoles. Historical support has also existed for GP2X, Pandora, and AmigaOS 4.