More actions
No edit summary |
No edit summary |
||
Line 11: | Line 11: | ||
}} | }} | ||
=4Rows= | ==4Rows== | ||
I said few months ago that lpp-3ds is a port of our PSP interpreter and that it uses a very similar syntax so porting PSP LUA homebrews is very simple so why not porting another ones to 3DS?<br /> | I said few months ago that lpp-3ds is a port of our PSP interpreter and that it uses a very similar syntax so porting PSP LUA homebrews is very simple so why not porting another ones to 3DS?<br /> | ||
Line 19: | Line 19: | ||
<br /> | <br /> | ||
If you want to use CIA/3DS build, put all PNG files and rows.lua in SD card root.<br /> | If you want to use CIA/3DS build, put all PNG files and rows.lua in SD card root.<br /> | ||
==Credits:== | |||
Credits: | * Frank Buß for the original script | ||
Revision as of 09:25, 7 September 2021
4Rows
I said few months ago that lpp-3ds is a port of our PSP interpreter and that it uses a very similar syntax so porting PSP LUA homebrews is very simple so why not porting another ones to 3DS?
4Rows is the port of the "Four in a row"/"Connect4" sample homebrew provided with the very first PSP Lua Interpreter ( http://www.luaplayer.org/ ).
I just adapated the script for lpp-3ds syntax (You can check differences from original script and this one by downloading original PSP homebrew ( http://www.luaplayer.org/4-in-a-row.zip ) and see final.lua file) and added restart/exit controls at the end of the game and a check for draw matches (in the original ones, if you complete the board without anyone to win, game will just freeze).
If you want to use CIA/3DS build, put all PNG files and rows.lua in SD card root.
Credits:
- Frank Buß for the original script