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| image = https://dlhb.gamebrew.org/3dshomebrew/Ninfs.png|250px | | image = https://dlhb.gamebrew.org/3dshomebrew/Ninfs.png|250px | ||
| type = PC Utilities | | type = PC Utilities | ||
| version = | | version = v2.0a6 | ||
| licence = Mixed | | licence = Mixed | ||
| author = ihaveamac | | author = ihaveamac | ||
| website = https://github.com/ihaveamac/ninfs | | website = https://github.com/ihaveamac/ninfs | ||
| download = https://dlhb.gamebrew.org/3dshomebrew/ | | download = https://dlhb.gamebrew.org/3dshomebrew/ninfv2.0a6.7z | ||
| source = https:// | | source = https://github.com/ihaveamac/ninfs | ||
}} | }} | ||
<youtube>d6KZdaAcpO0</youtube> | <youtube>d6KZdaAcpO0</youtube> |
Revision as of 02:15, 31 August 2021
ninfs
ninfs (formerly fuse-3ds) is a FUSE program to extract data from Nintendo game consoles. It works by presenting a virtual filesystem with the contents of your games, NAND, or SD card contents, and you can browse and copy out just the files that you need.
Windows, macOS, and Linux are supported.
<img src="""" width=""882"">
Supported types
- Nintendo 3DS:
- CTR Cart Image ("".3ds"", "".cci"")
- CDN contents (""cetk"", ""tmd"", and contents)
- CTR Importable Archive ("".cia"")
- Executable Filesystem ("".exefs"", ""exefs.bin"")
- Nintendo 3DS NAND backup (""nand.bin"")
- NCCH ("".cxi"", "".cfa"", "".ncch"", "".app"")
- Read-only Filesystem ("".romfs"", ""romfs.bin"")
- SD Card Contents (""Nintendo 3DS"" from SD)
- 3DSX Homebrew ("".3dsx"")
- Nintendo DS / DSi
- Nintendo DSi NAND backup (""nand_dsi.bin"")
- Nintendo DS ROM image ("".nds"", "".srl"")
- Nintendo Switch
- Nintendo Switch NAND backup (""rawnand.bin"")
Example uses
- Mount a NAND backup and browse CTRNAND, TWLNAND, and others, and write back to them without having to extract and decrypt them first.
- Browse decrypted SD card contents. Dump installed games and saves, or copy contents between two system's SD contents.
- Extract a game's files out of a CIA, CCI ("".3ds""), NCCH, RomFS, raw CDN contents, just by mounting them and browsing its files. Or use the virtual decrypted file and start playing the game in Citra right away.
Setup
For 3DS types, The ARM9 bootROM is required. You can dump it using boot9strap, which can be set up by 3DS Hacks Guide. To dump the bootROM, hold START+SELECT+X when you boot up your 3DS. It is checked in order of:
--boot9
argument (if set)BOOT9_PATH
environment variable (if set)%APPDATA%\3ds\boot9.bin
(Windows-specific)~/Library/Application Support/3ds/boot9.bin
(macOS-specific)~/.3ds/boot9.bin
~/3ds/boot9.bin
boot9_prot.bin
can also be used in all of these locations.
""~
"" means the user's home directory. ""~/3ds
"" would mean /Users/username/3ds
on macOS and C:\Users\username\3ds
on Windows.
CDN, CIA, and NCCH mounting may need SeedDB for mounting NCCH containers of newer games (2015+) that use seeds.
SeedDB is checked in order of:
--seeddb
argument (if set)SEEDDB_PATH
environment variable (if set)%APPDATA%\3ds\seeddb.bin
(Windows-specific)~/Library/Application Support/3ds/seeddb.bin
(macOS-specific)~/.3ds/seeddb.bin
~/3ds/seeddb.bin
Python 3.6.1+ and pycryptodomex are required. PySide2 is required for the GUI.
Windows
Windows 7 or later is required.
(GUI in progress of being re-created.) Python does not have to be installed, but WinFsp is still required.
Install with existing Python
- Install the latest version of Python 3. The x86-64 version is preferred on 64-bit Windows.
- Alternatively, use Python 3.7 from the Microsoft Store. Note that
python
orpython3
must be used, notpy -3
.
- Alternatively, use Python 3.7 from the Microsoft Store. Note that
- Install the latest version of WinFsp.
- Install ninfs with
py -3 -m pip install --upgrade https://github.com/ihaveamac/ninfs/archive/master.zip
.- With GUI support:
py -3 -m pip install --upgrade https://github.com/ihaveamac/ninfs/archive/master.zip#egg=ninfs[gui]
- With GUI support:
macOS
(GUI in progress of being re-created.) Python does not have to be installed, but FUSE for macOS is still required.
Install with existing Python
Versions of macOS supported by Apple are highly recommended. OS X Mavericks is the oldest version that should work.
- Install the latest version of Python 3. The recommended way is Homebrew. You can also use an installer from python.org or a tool like pyenv.
- Install the latest version of FUSE for macOS.
- Install ninfs with
python3 -m pip install --upgrade https://github.com/ihaveamac/ninfs/archive/master.zip
.- With GUI support:
python3 -m pip install --upgrade https://github.com/ihaveamac/ninfs/archive/master.zip#egg=ninfs[gui]
- With GUI support:
Linux
- Arch Linux: ninfs is available in the AUR: normal, with gui, git, git with gui
- Recent distributions should have Python 3.6.1 or later pre-installed, or included in its repositories. If not, you can use an extra repository (e.g. deadsnakes's PPA for Ubuntu), build from source, or use a tool like pyenv.
- Most distributions should have fuse enabled/installed by default. Use your package manager if it isn't.
- Install ninfs with
python3 -m pip install --upgrade --user https://github.com/ihaveamac/ninfs/archive/2.0.zip
.--user
is not needed if you are using a virtual environment.- With GUI support:
python3 -m pip install --upgrade --user https://github.com/ihaveamac/ninfs/archive/2.0.zip#egg=ninfs[gui]
- You can add a desktop entry with
python3 -m ninfs --install-desktop-entry
. If you want to install to a location other than the default ($XDG_DATA_HOME
), you can add another argument with a path like/usr/local/share
.
Usage
Graphical user interface
A GUI can be used, if ninfs was installed with GUI support, by specifying the type to be gui
(e.g. Windows: py -3 -mninfs gui
, *nix: python3 -mninfs gui
). The GUI controls mounting and unmounting.
Command line
Run a mount script by using ""mount_<type>
"" (e.g. mount_cci game.3ds mountpoint
). Use -h
to view arguments for a script.
If it doesn't work, the other way is to use <python-cmd> -mninfs <type>
(e.g. Windows: py -3 -mninfs cci game.3ds mountpoint
, *nix: python3 -mninfs cci game.3ds mountpoint
).
Windows users can use a drive letter like F:
as a mountpoint, or use *
and a drive letter will be automatically chosen.
Developer-unit contents are encrypted with different keys, which can be used with --dev
with CCI, CDN, CIA, NANDCTR, NCCH, and SD.
Unmounting
- Windows: Press Ctrl + C in the command prompt/PowerShell window.
- macOS: Two methods:
- Right-click on the mount and choose ""Eject “drive name”"".
- Run from terminal:
diskutil unmount /path/to/mount
- Linux: Run from terminal:
fusermount -u /path/to/mount
Examples
- 3DS game card dump:
mount_cci game.3ds mountpoint
- Contents downloaded from CDN:
mount_cdn cdn_directory mountpoint
- CDN contents with a specific decrypted titlekey:
mount_cdn --dec-key 3E3E6769742E696F2F76416A65423C3C cdn_directory mountpoint
- CIA:
mount_cia game.cia mountpoint
- ExeFS:
mount_exefs exefs.bin mountpoint
- 3DS NAND backup with
essential.exefs
embedded:
mount_nandctr nand.bin mountpoint
- 3DS NAND backup with an OTP file (Counter is automatically generated):
mount_nandctr --otp otp.bin nand.bin mountpoint
- 3DS NAND backup with OTP and CID files:
mount_nandctr --otp otp.bin --cid nand_cid.bin nand.bin mountpoint
- 3DS NAND backup with OTP file and a CID hexstring:
mount_nandctr --otp otp.bin --cid 7468616E6B7334636865636B696E6721 nand.bin mountpoint
- DSi NAND backup (Counter is automatically generated):
mount_nandtwl --console-id 4E696E74656E646F nand_dsi.bin mountpoint
- DSi NAND backup with a Console ID hexstring and specified CID hexstring:
mount_nandtwl --console-id 4E696E74656E646F --cid 576879446F657344536945786973743F nand_dsi.bin mountpoint
- DSi NAND backup with a Console ID file and specified CID file:
mount_nandtwl --console-id ConsoleID.bin --cid CID.bin nand_dsi.bin mountpoint
- Switch NAND backup
mount_nandhac --keys prod.keys rawnand.bin mountpoint
- Switch NAND backup in multiple parts
mount_nandhac --keys prod.keys -S rawnand.bin.00 mountpoint
- NCCH container (.app, .cxi, .cfa, .ncch):
mount_ncch content.cxi mountpoint
- RomFS:
mount_romfs romfs.bin mountpoint
Nintendo 3DS
directory from an SD card:
mount_sd --movable movable.sed ""/path/to/Nintendo 3DS"" mountpoint
Nintendo 3DS
directory from an SD card with an SD key hexstring:
mount_sd --sd-key 504C415900000000504F4B454D4F4E21 ""/path/to/Nintendo 3DS"" mountpoint
- Nintendo DS ROM image (NDS/SRL,
mount_nds
also works):
mount_srl game.nds mountpoint
- 3DSX homebrew application:
mount_threedsx boot.3dsx mountpoint
Useful tools
- wwylele's 3ds-save-tool can be used to extract game saves and extra data (DISA and DIFF, respectively).
- wwylele's save3ds is a FUSE mount for 3DS save files. Currently only supports macOS and Linux.
- OSFMount for Windows can mount FAT12/FAT16 partitions in NAND backups.
Related tools
License/Credits
ninfs
is under the MIT license.fuse.py
is under the ISC license (taken fromsetup.py
).hac/aes.cpp
andhac/aes.hpp
are from @openluopworld's aes_128 commitb5b7f55
, and uses the MIT License.hac/_crypto.cpp
AES-XTS part by @luigoalma, based on @plutooo's crypto module; Python module implementation initially by me(@ihaveamac).
Special thanks to @Stary2001 for help with NAND crypto (especially TWL), and @d0k3 for SD crypto.
OTP code is from Stary2001/3ds_tools, and is under the MIT license.
Warning: Using the GUI on macOS 10.14.6 will crash WindowServer and force you back to the login screen. The issue can be followed here: http://github.com/pyinstaller/pyinstaller/issues/4334
Changes since v1.6.1 SD: Properly decrypt contents of backup folder NANDHAC: Support ""raw"" partition-based emuMMC images with -R/--raw-emummc Display application name for CIA, CCI, and NCCH in mount title on macOS Allow assuming contents are decrypted for CCI and NCCH Major internal changes and rewriting Remove titledir mount - better tools will be coming later to search for installed titles Other things, probably Changes since v1.7b1 Display application name for CCI in mount title on macOS Allow assuming contents are decrypted for CCI and NCCH Interested in filling out a quick survey on how you use ninfs? Click here!
Important note This is not a full release, so some things may still be broken. Please file issues if this happens.
NAND and SD mounts allow writing. Keep backups before writing to these, in the event an unknown bug corrupts data.
There is a Windows tutorial for ninfs on GBAtemp. README also explains how to use it via command line and on non-Windows platforms. If you are unsure about something, you can ask at Nintendo Homebrew on Discord, or the GBAtemp thread.
The signatures are created with the PGP key 90725113CA578EAA.
Usage Windows and macOS users can download the standalone applications attached to this release, which works without needing Python installed. WinFsp for Windows or FUSE for macOS must still be installed.
Linux users (and users who prefer to use their installed Python) can install this release via pip, or by downloading the ""Source code"" archive. Python 3.6.1 or later is required. Read the README for more setup and usage details.
Command line install Windows py -3 -mpip install --upgrade https://github.com/ihaveamac/ninfs/releases/download/v1.7b2/ninfs-1.7b2-src.zip With GUI support: py -3 -m pip install --upgrade https://github.com/ihaveamac/ninfs/releases/download/v1.7b2/ninfs-1.7b2-src.zip#egg=ninfs[gui] macOS FUSE for macOS is required. python3 -mpip install --upgrade https://github.com/ihaveamac/ninfs/releases/download/v1.7b2/ninfs-1.7b2-src.zip With GUI support: python3 -m pip install --upgrade https://github.com/ihaveamac/ninfs/releases/download/v1.7b2/ninfs-1.7b2-src.zip#egg=ninfs[gui] Linux python3 -mpip install --upgrade --user https://github.com/ihaveamac/ninfs/releases/download/v1.7b2/ninfs-1.7b2-src.zip --user is not required if you are using a virtualenv. With GUI support: python3 -m pip install --upgrade --user https://github.com/ihaveamac/ninfs/releases/download/v1.7b2/ninfs-1.7b2-src.zip#egg=ninfs[gui]