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* Hardware accelerated blitting. | * Hardware accelerated blitting. | ||
* 60fps on most games. | * 60fps on most games. | ||
* Built in game select screen. | |||
==Installation== | ==Installation== |
Revision as of 05:00, 29 August 2021
PSP-fceultra | |
General | |
---|---|
Author(s) | HamsterBert |
Type | Console |
Version | release 2 (25 Mar 2006) |
Licence | Mixed |
Links | |
Download | |
Website |
<htmlet>adsense</htmlet>
PSP-fceultra is a port of the NES/Famicom emulator fceultra to the PSP.
This is an entry from the Neo Spring Coding Compo 2006 (PSP Applications).
Features
- Support for loads of NES roms.
- ZIP support.
- Hardware accelerated blitting.
- 60fps on most games.
- Built in game select screen.
Installation
Copy the contents of the folder to your PSP's Memory Stick. This should give you a /PSP/GAME/fceultra/ folder on your Memory Stick.
Then put your NES roms in your Memory Stick.
Psp-fceultra has a file browser so you can copy the roms anywhere (preferably in the /GAME/PSP/fceultra/roms/ folder).
Your roms can either be in NES/ZIP format (ZIP is recommended as it takes less space).
User guide
Note that this is an emulator only. It does not include any roms and there are a few missing features (Cheat codes, mappable controls, Zapper support, FDS support, Source code).
In-game GUI contains options to save/load states, take screen shots and change the video.
Controls
Filebrowser:
D-Pad - Move up and down
Cross - Select file or folder
Selecting ".." - Back to the parent folder
In game:
D-Pad - Nes D-Pad
Cross - Nes A button
Circle - Nes B button
Select - Nes Select button
Start - Nes Start button
L - In game GUI
In game GUI:
Up/Down - Select option
Cross - Change option
Changelog
Release 2
- Basic sound support (Needs a bit more work).
- Video renderer improvements:
- Selectable filter mode, point filter or bilinear filter.
- New selectable video modes: no stretch, 4:3 full stretch, and fullscreen stretch.
- More work on the gui.
- Savestates (needs support for more than on save per game).
- Frameskip for games that take a while to render.
- General cleanup of code.
- Other little things.
Credits
- Thanks to wraggster and the dc-emu team for the hosting.
- Fceultra team.
- TyRaNiD for the very handy PSPLINK.
- pspsdk team.
- neoflash.
- And all PSP developers.
External links
- Author's website - http://hbert.dcemu.co.uk (archived)
- DCEmu - http://www.dcemu.co.uk/vbulletin/forumdisplay.php?f=111
- NeoFlash - https://www.neoflash.com/forum/index.php?topic=1884.0