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{{Infobox PSP homebrew | {{Infobox PSP homebrew | ||
| title = Bugz | | title = Bugz | ||
| image = https://dlhb.gamebrew.org/psphomebrew/ | | image = https://dlhb.gamebrew.org/psphomebrew/bugz.png|250px | ||
| type = Other Games | | type = Other Games | ||
| version = | | version = 20 Mar 2008 | ||
| licence = Mixed | | licence = Mixed | ||
| author = InsertWittyName | | author = InsertWittyName | ||
| website = https://psp.brewology.com/downloads/download.php?id=8000&mcid=1 | | website = https://psp.brewology.com/downloads/download.php?id=8000&mcid=1 | ||
| download = https://dlhb.gamebrew.org/psphomebrew/ | | download = https://dlhb.gamebrew.org/psphomebrew/bugz.7z | ||
| source = | | source = | ||
}} | }} | ||
Bugz is a PSP homebrew casual game made by David Perry (aka InsertWittyName aka Insomniac197).The gameplay idea is based on the flash game Boomshine (http://www.k2xl.com/games/boomshine). | Bugz is a PSP homebrew casual game made by David Perry (aka InsertWittyName aka Insomniac197).The gameplay idea is based on the flash game Boomshine (http://www.k2xl.com/games/boomshine). | ||
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It was one of the contest entries for the Neo Spring Coding Compo 2008 (PSP Games, 1st place). | It was one of the contest entries for the Neo Spring Coding Compo 2008 (PSP Games, 1st place). | ||
Features | ==Features== | ||
* 17 Levels of addictive gameplay. | |||
* Online high score table - view and upload scores in game. | |||
* Save & load of player and autosave feature. | |||
* Game share ability. | |||
* Official PSP dialogs. | |||
* Custom soundtrack. | |||
* Play MP3 files in game from MUSIC/or PSP/MUSIC/folder. | |||
* Plus much more. | |||
Installation | ==Installation== | ||
Copy the bugz folder to /PSP/GAME3XX/ or /PSP/GAME/ if your kernel is set to 3xx in the Recovery menu. | Copy the bugz folder to /PSP/GAME3XX/ or /PSP/GAME/ if your kernel is set to 3xx in the Recovery menu. | ||
User guide | ==User guide== | ||
The aim of the game is to pop as many bugz as possible by starting a chain reaction of bugz popping. | The aim of the game is to pop as many bugz as possible by starting a chain reaction of bugz popping. | ||
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You only get one attempt per level, so choose your initial position wisely, timing is key! | You only get one attempt per level, so choose your initial position wisely, timing is key! | ||
Play your own music: | '''Play your own music:''' | ||
It requires MP3 files in /MUSIC/or /PSP/MUSIC/ folder. The MP3 files must be 44.1khz stereo. | It requires MP3 files in /MUSIC/or /PSP/MUSIC/ folder. The MP3 files must be 44.1khz stereo. | ||
Controls | ==Controls== | ||
Menu: | '''Menu:''' | ||
D-Pad - Navigate | D-Pad - Navigate | ||
Cross - Select | Cross - Select | ||
In game: | '''In game:''' | ||
D-Pad/Analog - Move cursor | D-Pad/Analog - Move cursor | ||
Cross - Start popping the bugz | Cross - Start popping the bugz | ||
Known issues | R - Skip to the next MP3 track | ||
==Screenshots== | |||
https://dlhb.gamebrew.org/psphomebrew/bugz2.png | |||
https://dlhb.gamebrew.org/psphomebrew/bugz3.png | |||
==Media== | |||
'''Bugz Release Build''' ([https://www.youtube.com/watch?v=aGk-Nfo_JSk Insomniac197]) <br> | |||
<youtube>aGk-Nfo_JSk</youtube> | |||
==Known issues== | |||
Custom Firmware plugins that are enabled may cause the game to function incorrectly. It is recommended to disable all plugins. | Custom Firmware plugins that are enabled may cause the game to function incorrectly. It is recommended to disable all plugins. | ||
Credits | ==Credits== | ||
Bugz is coded in C using Phoenix Game Engine and the PSPSDK. It is a test of the code that will form the next Lua Player. | Bugz is coded in C using Phoenix Game Engine and the PSPSDK. It is a test of the code that will form the next Lua Player. | ||
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All audio, images and content were created by David Perry (InsertWittyName). | All audio, images and content were created by David Perry (InsertWittyName). | ||
==External links== | |||
Official | * Official website - http://bugz.luaplayer.org | ||
NeoFlash | * NeoFlash - [https://web.archive.org/web/20210207102605/https://www.neoflash.com/forum/index.php?topic=4965.0 https://www.neoflash.com/forum/index.php?topic=4965.0] (archived) | ||
[[Category:PSP homebrew games]] | |||
[[Category:Other PSP homebrew games]] |
Revision as of 14:22, 28 August 2021
Bugz | |
General | |
---|---|
Author(s) | InsertWittyName |
Type | Other Games |
Version | 20 Mar 2008 |
Licence | Mixed |
Links | |
Download | |
Website |
<htmlet>adsense</htmlet>
Bugz is a PSP homebrew casual game made by David Perry (aka InsertWittyName aka Insomniac197).The gameplay idea is based on the flash game Boomshine (http://www.k2xl.com/games/boomshine).
It was one of the contest entries for the Neo Spring Coding Compo 2008 (PSP Games, 1st place).
Features
- 17 Levels of addictive gameplay.
- Online high score table - view and upload scores in game.
- Save & load of player and autosave feature.
- Game share ability.
- Official PSP dialogs.
- Custom soundtrack.
- Play MP3 files in game from MUSIC/or PSP/MUSIC/folder.
- Plus much more.
Installation
Copy the bugz folder to /PSP/GAME3XX/ or /PSP/GAME/ if your kernel is set to 3xx in the Recovery menu.
User guide
The aim of the game is to pop as many bugz as possible by starting a chain reaction of bugz popping.
Each level has a varying amount of available bugz and a set target for the number of bugz you must pop to advance to the next level.
You only get one attempt per level, so choose your initial position wisely, timing is key!
Play your own music:
It requires MP3 files in /MUSIC/or /PSP/MUSIC/ folder. The MP3 files must be 44.1khz stereo.
Controls
Menu:
D-Pad - Navigate
Cross - Select
In game:
D-Pad/Analog - Move cursor
Cross - Start popping the bugz
R - Skip to the next MP3 track
Screenshots
Media
Bugz Release Build (Insomniac197)
Known issues
Custom Firmware plugins that are enabled may cause the game to function incorrectly. It is recommended to disable all plugins.
Credits
Bugz is coded in C using Phoenix Game Engine and the PSPSDK. It is a test of the code that will form the next Lua Player.
Thanks to TyRaNiD for psplink, which was used in debugging.
Special thanks to all in #psp-programming, #pspdev on irc.freenode.net and #psp on irc.malloc.us who tested, gave suggestions and supplied example code.
Made on a Mac: (Images) Adobe Illustrator CS2, (Music) GarageBand, (Code IDE) Xcode.
All audio, images and content were created by David Perry (InsertWittyName).
External links
- Official website - http://bugz.luaplayer.org
- NeoFlash - https://www.neoflash.com/forum/index.php?topic=4965.0 (archived)