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Bugz PSP: Difference between revisions

From GameBrew
(Created page with "{{Infobox PSP homebrew | title = Bugz | image = https://dlhb.gamebrew.org/psphomebrew/Bugz.jpg|250px | type = Other Games | version = initial release | licence = Mixed | autho...")
 
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{{Infobox PSP homebrew
{{Infobox PSP homebrew
| title = Bugz
| title = Bugz
| image = https://dlhb.gamebrew.org/psphomebrew/Bugz.jpg|250px
| image = https://dlhb.gamebrew.org/psphomebrew/bugz.png|250px
| type = Other Games
| type = Other Games
| version = initial release
| version = 20 Mar 2008
| licence = Mixed
| licence = Mixed
| author = InsertWittyName
| author = InsertWittyName
| website = https://psp.brewology.com/downloads/download.php?id=8000&mcid=1
| website = https://psp.brewology.com/downloads/download.php?id=8000&mcid=1
| download = https://dlhb.gamebrew.org/psphomebrew/Bugz.rar
| download = https://dlhb.gamebrew.org/psphomebrew/bugz.7z
| source =
| source =
}}
}}
<youtube>aGk-Nfo_JSk</youtube>


Bugz is a PSP homebrew casual game made by David Perry (aka InsertWittyName aka Insomniac197).The gameplay idea is based on the flash game Boomshine (http://www.k2xl.com/games/boomshine).
Bugz is a PSP homebrew casual game made by David Perry (aka InsertWittyName aka Insomniac197).The gameplay idea is based on the flash game Boomshine (http://www.k2xl.com/games/boomshine).
Line 16: Line 15:
It was one of the contest entries for the Neo Spring Coding Compo 2008 (PSP Games, 1st place).
It was one of the contest entries for the Neo Spring Coding Compo 2008 (PSP Games, 1st place).


Features
==Features==
- 17 Levels of addictive gameplay.
* 17 Levels of addictive gameplay.
- Online high score table - view and upload scores in game.
* Online high score table - view and upload scores in game.
- Save & load of player and autosave feature.
* Save & load of player and autosave feature.
- Game share ability.
* Game share ability.
- Official PSP dialogs.
* Official PSP dialogs.
- Custom soundtrack.
* Custom soundtrack.
- Play MP3 files in game from MUSIC/or PSP/MUSIC/folder.
* Play MP3 files in game from MUSIC/or PSP/MUSIC/folder.
- Plus much more.
* Plus much more.


Installation
==Installation==
Copy the bugz folder to /PSP/GAME3XX/ or /PSP/GAME/ if your kernel is set to 3xx in the Recovery menu.
Copy the bugz folder to /PSP/GAME3XX/ or /PSP/GAME/ if your kernel is set to 3xx in the Recovery menu.


User guide
==User guide==
The aim of the game is to pop as many bugz as possible by starting a chain reaction of bugz popping.
The aim of the game is to pop as many bugz as possible by starting a chain reaction of bugz popping.


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You only get one attempt per level, so choose your initial position wisely, timing is key!
You only get one attempt per level, so choose your initial position wisely, timing is key!


Play your own music:
'''Play your own music:'''
 
It requires MP3 files in /MUSIC/or /PSP/MUSIC/ folder. The MP3 files must be 44.1khz stereo.
It requires MP3 files in /MUSIC/or /PSP/MUSIC/ folder. The MP3 files must be 44.1khz stereo.


Controls
==Controls==
Menu:
'''Menu:'''
 
D-Pad - Navigate
D-Pad - Navigate
Cross - Select
Cross - Select


In game:
'''In game:'''
 
D-Pad/Analog - Move cursor
D-Pad/Analog - Move cursor
Cross - Start popping the bugz
Cross - Start popping the bugz
R-Trigger - Skip to the next MP3 track


Known issues
R - Skip to the next MP3 track
 
==Screenshots==
https://dlhb.gamebrew.org/psphomebrew/bugz2.png
 
https://dlhb.gamebrew.org/psphomebrew/bugz3.png
 
==Media==
'''Bugz Release Build''' ([https://www.youtube.com/watch?v=aGk-Nfo_JSk Insomniac197]) <br>
<youtube>aGk-Nfo_JSk</youtube>
 
==Known issues==
Custom Firmware plugins that are enabled may cause the game to function incorrectly. It is recommended to disable all plugins.
Custom Firmware plugins that are enabled may cause the game to function incorrectly. It is recommended to disable all plugins.


Credits
==Credits==
Bugz is coded in C using Phoenix Game Engine and the PSPSDK. It is a test of the code that will form the next Lua Player.
Bugz is coded in C using Phoenix Game Engine and the PSPSDK. It is a test of the code that will form the next Lua Player.


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All audio, images and content were created by David Perry (InsertWittyName).
All audio, images and content were created by David Perry (InsertWittyName).


References,
==External links==
Official webpage, http://bugz.luaplayer.org
* Official website - http://bugz.luaplayer.org
NeoFlash, https://www.neoflash.com/forum/index.php?topic=4965.0
* NeoFlash - [https://web.archive.org/web/20210207102605/https://www.neoflash.com/forum/index.php?topic=4965.0 https://www.neoflash.com/forum/index.php?topic=4965.0] (archived)
 
[[Category:PSP homebrew games]]
[[Category:Other PSP homebrew games]]

Revision as of 14:22, 28 August 2021

Bugz
bugz.png
General
Author(s)InsertWittyName
TypeOther Games
Version20 Mar 2008
LicenceMixed
Links
Download
Website
Advertisements

<htmlet>adsense</htmlet>


Bugz is a PSP homebrew casual game made by David Perry (aka InsertWittyName aka Insomniac197).The gameplay idea is based on the flash game Boomshine (http://www.k2xl.com/games/boomshine).

It was one of the contest entries for the Neo Spring Coding Compo 2008 (PSP Games, 1st place).

Features

  • 17 Levels of addictive gameplay.
  • Online high score table - view and upload scores in game.
  • Save & load of player and autosave feature.
  • Game share ability.
  • Official PSP dialogs.
  • Custom soundtrack.
  • Play MP3 files in game from MUSIC/or PSP/MUSIC/folder.
  • Plus much more.

Installation

Copy the bugz folder to /PSP/GAME3XX/ or /PSP/GAME/ if your kernel is set to 3xx in the Recovery menu.

User guide

The aim of the game is to pop as many bugz as possible by starting a chain reaction of bugz popping.

Each level has a varying amount of available bugz and a set target for the number of bugz you must pop to advance to the next level.

You only get one attempt per level, so choose your initial position wisely, timing is key!

Play your own music:

It requires MP3 files in /MUSIC/or /PSP/MUSIC/ folder. The MP3 files must be 44.1khz stereo.

Controls

Menu:

D-Pad - Navigate

Cross - Select

In game:

D-Pad/Analog - Move cursor

Cross - Start popping the bugz

R - Skip to the next MP3 track

Screenshots

bugz2.png

bugz3.png

Media

Bugz Release Build (Insomniac197)

Known issues

Custom Firmware plugins that are enabled may cause the game to function incorrectly. It is recommended to disable all plugins.

Credits

Bugz is coded in C using Phoenix Game Engine and the PSPSDK. It is a test of the code that will form the next Lua Player.

Thanks to TyRaNiD for psplink, which was used in debugging.

Special thanks to all in #psp-programming, #pspdev on irc.freenode.net and #psp on irc.malloc.us who tested, gave suggestions and supplied example code.

Made on a Mac: (Images) Adobe Illustrator CS2, (Music) GarageBand, (Code IDE) Xcode.

All audio, images and content were created by David Perry (InsertWittyName).

External links

Advertising: