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SquareForce PSP: Difference between revisions

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(Created page with "{{Infobox PSP homebrew | title = SquareForce | image = https://dlhb.gamebrew.org/psphomebrew/SquareForce.jpg|250px | type = Shooter | version = r48 (link is for Chapter 1 Demo...")
 
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{{Infobox PSP homebrew
{{Infobox PSP homebrew
| title = SquareForce
| title = SquareForce
| image = https://dlhb.gamebrew.org/psphomebrew/SquareForce.jpg|250px
| image = https://dlhb.gamebrew.org/psphomebrew/squareforce.png|250px
| type = Shooter
| type = Shooter
| version = r48 (link is for Chapter 1 Demo only)
| version = R48 (24 Oct 2011)
| licence = Mixed
| licence = Mixed
| author = Akababe87
| author = Akababe87
| website = https://wololo.net/talk/viewtopic.php?f=26&t=5165
| website = https://wololo.net/talk/viewtopic.php?t=5165
| download = https://dlhb.gamebrew.org/psphomebrew/SquareForce.rar
| download = [https://dlhb.gamebrew.org/psphomebrew/squareforce.7z Prologue + Chapter 1]
| source = https://sourceforge.net/projects/squareforcec1/
| source = [https://sourceforge.net/p/squareforcec1/code/HEAD/tree R48]
}}
}}
<youtube>K1WSOSimvTI</youtube>


Square Force is a 2D space shooter made by Akabane87 that allows player to build and design spaceship from scratch. Originally developed in French, developer has made it an open source project where individuals can participate in translating the homebrew (Demo release is in English and French).
Square Force is a 2D space shooter made by Akabane87 that allows player to build and design spaceship from scratch. Originally developed in French, developer has made it an open source project where individuals can participate in translating the homebrew (Demo release is in English and French).
Line 16: Line 15:
It is featured at the PSP Genesis Competition 2011.
It is featured at the PSP Genesis Competition 2011.


Note: The link is for Chapter 1 Demo only (latest release is Chaper 1 Demo (r48)).
'''Note:''' The link is for Prologue + Chapter 1 Demo only (latest release/source is R48).


User guide
==User guide==
The game takes place in a universe threatened by SquareMaster. Composed of nanomachines, this war machine has gained its independence and threatens all living beings. For this, it continuously manufactures several ships, which it sends to the four corners of the universe.
SquareForce takes place in nearly future. Some scientists have created a new technology: the SquareTile, which has been then stolen by the army to create a new terrible weapon: the SquareMaster. One day they loose control of this weapon which starts suddenly to eradicate all traces of living organism. The only survivors are those who exile themselves in space. 3 centuries later humans are spread in all the universe and live in fear to see one day the troops of the SquareMaster come to finish their job.


You have just been drafted into the Square Force, a group of mercenaries fighting against the SquareMaster. In order to counter the onslaught, you will have to create our own ship ourselves using a 3x3 grid.
In SquareForce you will be a human who just passed the SquareShip's pilote exam to enter the SquareForce which is a company of mercenaries which tries to prepare to the inevitable incoming war. A SquareShip is a spaceship constituted of SquareTiles. The biggest property of these SquareTiles is that you can built a SquareShip of any form from them, using a 3x3 grid.  


You can decide where to put components like shields, reactors, and guns and how many of them to include. They will determine the ship's appearance, performance and weight. Once the creation is complete, you can use it to attack the SquareMaster pawns.
Each SquareTile in the game have a special type (hull, engine, gun, missile launcher or mine launcher) and special properties. You can decide where to put components which will determine the ship's appearance, performance and weight. Once the creation is complete, you can use it to attack the SquareMaster pawns.


In the demo version you are able to create ships and destroy enemies.
In the demo version you are able to create ships and destroy enemies.


Controls
==Controls==
Analog - Change the direction of your ship
Analog - Change the direction of your ship
Cross - Accelerate
Cross - Accelerate
Square/Circle - Dash right/left
Square/Circle - Dash right/left
D-Pad Left/Right - Turn left/right
D-Pad Left/Right - Turn left/right
Triangle - Stop engines (any movement will restart engines)
Triangle - Stop engines (any movement will restart engines)
L-Trigger - (hold) Target an enemy
 
R-Trigger - Fire
L - (hold) Target an enemy
 
R - Fire
 
Select - Change zoom level (in the radar)
Select - Change zoom level (in the radar)
Start - Display main menu
Start - Display main menu


Changelog
==Screenshots==
Update 09/06/2011 (r40)
https://dlhb.gamebrew.org/psphomebrew/squareforce2.png
- 1st stable version (no more crash) with sound and multithreaded loader.
 
https://dlhb.gamebrew.org/psphomebrew/squareforce3.png
 
https://dlhb.gamebrew.org/psphomebrew/squareforce4.png
 
https://dlhb.gamebrew.org/psphomebrew/squareforce5.png
 
https://dlhb.gamebrew.org/psphomebrew/squareforce6.png
 
==Changelog==
'''Update 09/06/2011 (r40)'''
* 1st stable version (no more crash) with sound and multithreaded loader.
 
'''Update 02/06/2011'''
* New planet texture loader system completely functional:
** All the planet's textures are loaded in a separate thread during the game. As planets are very far from each others, only one planet can be displayed in the same time. Reason to implement such a system is to not load all planets' textures needed in the sector at the begining of the game (the ram wouldn't be sufficient for this).


Update 02/06/2011
'''Update 29/05/2011'''
- New planet texture loader system completely functional :
* Update of SquareForce: Chapter 1 Demo.
-- All the planet's textures are loaded in a separate thread during the game. As planets are very far from each others, only one planet can be displayed in the same time. Reason to implement such a system is to not load all planets' textures needed in the sector at the begining of the game (the ram wouldn't be sufficient for this).


Update 29/05/2011
'''Chapter 1 Demo'''
- Update of SquareForce: Chapter 1 Demo.
* Integrate a new part of the main story.


Chapter 1 Demo
'''Le Prologue'''
- Integrate a new part of the main story.
* Initital release.


Le Prologue
==External links==
- Initital release.
* SourceForge - https://sourceforge.net/projects/squareforcec1
* Wololo - https://wololo.net/talk/viewtopic.php?t=5165


References
[[Category:PSP homebrew games]]
Official website, https://sourceforge.net/projects/squareforcec1
[[Category:Homebrew shooter games on PSP]]
Wololo, https://wololo.net/talk/viewtopic.php?f=26&t=5165

Revision as of 11:50, 25 August 2021

SquareForce
squareforce.png
General
Author(s)Akababe87
TypeShooter
VersionR48 (24 Oct 2011)
LicenceMixed
Links
[Prologue + Chapter 1 Download]
Website
[R48 Source]
Advertisements

<htmlet>adsense</htmlet>


Square Force is a 2D space shooter made by Akabane87 that allows player to build and design spaceship from scratch. Originally developed in French, developer has made it an open source project where individuals can participate in translating the homebrew (Demo release is in English and French).

It is featured at the PSP Genesis Competition 2011.

Note: The link is for Prologue + Chapter 1 Demo only (latest release/source is R48).

User guide

SquareForce takes place in nearly future. Some scientists have created a new technology: the SquareTile, which has been then stolen by the army to create a new terrible weapon: the SquareMaster. One day they loose control of this weapon which starts suddenly to eradicate all traces of living organism. The only survivors are those who exile themselves in space. 3 centuries later humans are spread in all the universe and live in fear to see one day the troops of the SquareMaster come to finish their job.

In SquareForce you will be a human who just passed the SquareShip's pilote exam to enter the SquareForce which is a company of mercenaries which tries to prepare to the inevitable incoming war. A SquareShip is a spaceship constituted of SquareTiles. The biggest property of these SquareTiles is that you can built a SquareShip of any form from them, using a 3x3 grid.

Each SquareTile in the game have a special type (hull, engine, gun, missile launcher or mine launcher) and special properties. You can decide where to put components which will determine the ship's appearance, performance and weight. Once the creation is complete, you can use it to attack the SquareMaster pawns.

In the demo version you are able to create ships and destroy enemies.

Controls

Analog - Change the direction of your ship

Cross - Accelerate

Square/Circle - Dash right/left

D-Pad Left/Right - Turn left/right

Triangle - Stop engines (any movement will restart engines)

L - (hold) Target an enemy

R - Fire

Select - Change zoom level (in the radar)

Start - Display main menu

Screenshots

squareforce2.png

squareforce3.png

squareforce4.png

squareforce5.png

squareforce6.png

Changelog

Update 09/06/2011 (r40)

  • 1st stable version (no more crash) with sound and multithreaded loader.

Update 02/06/2011

  • New planet texture loader system completely functional:
    • All the planet's textures are loaded in a separate thread during the game. As planets are very far from each others, only one planet can be displayed in the same time. Reason to implement such a system is to not load all planets' textures needed in the sector at the begining of the game (the ram wouldn't be sufficient for this).

Update 29/05/2011

  • Update of SquareForce: Chapter 1 Demo.

Chapter 1 Demo

  • Integrate a new part of the main story.

Le Prologue

  • Initital release.

External links

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