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| image = [[File:Cquakeds.png]] | | image = [[File:Cquakeds.png]] | ||
| type = Shooter | | type = Shooter | ||
| version = | | version = Jun 2013 | ||
| licence = | | licence = GPL v2 | ||
| author = Elhobbs | | author = Elhobbs | ||
| website = | | website = https://code.google.com/archive/p/cquake/downloads | ||
| download = | | download = https://code.google.com/archive/p/cquake/downloads | ||
| source = http://code.google.com/p/cquake/ | | source = http://code.google.com/p/cquake/ | ||
}} | }} | ||
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==Changelog== | ==Changelog== | ||
'''03/02/12 ''' | '''03/02/12''' | ||
* Increased mdl vertex limit x2. | * Increased mdl vertex limit x2. | ||
* Added main ram texture caching in DSi. | * Added main ram texture caching in DSi. | ||
[[Category:DS homebrew games]] | [[Category:DS homebrew games]] | ||
[[Category:Homebrew shooter games on DS]] | [[Category:Homebrew shooter games on DS]] |
Revision as of 05:07, 4 August 2021
cQuake | |
File:Cquakeds.png | |
General | |
---|---|
Author(s) | Elhobbs |
Type | Shooter |
Version | Jun 2013 |
Licence | GPL v2 |
Links | |
Download | |
Website | |
Source |
<htmlet>adsense</htmlet>
cQuake is a DS/DSi Quake port uses the latest libnds, which allows it to be played with the extra speed of Cyclo iEvo's DSi mode and through the Sudokuhax exploit. The original project is aimed to drastically reduce the memory requiremments needed to play Quake on the DS.
This version includes a DSi mode fix for texture heavy areas that would cause the framerate to slow down.
Compatibility
Works with the Cyclo iEvo's DSi mode.
Changelog
03/02/12
- Increased mdl vertex limit x2.
- Added main ram texture caching in DSi.