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2048-3D 3DS: Difference between revisions

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| image = https://dlhb.gamebrew.org/3dshomebrew/2048-3D-01.jpeg|250px
| image = https://dlhb.gamebrew.org/3dshomebrew/2048-3D-01.jpeg|250px
| type = Puzzle
| type = Puzzle
| version = V1.0.1
| version = V1.0.1 (13 Feb 2016)
| licence = Mixed
| licence = Mixed
| author = MrJPGames
| author = MrJPGames
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| source = https://dlhb.gamebrew.org/3dshomebrew/2048-3D-1.rar
| source = https://dlhb.gamebrew.org/3dshomebrew/2048-3D-1.rar
}}
}}
<youtube>UXqQEBwoh0A</youtube>


2048 is a single-player sliding block puzzle game designed by Italian web developer Gabriele Cirulli. The game's objective is to slide numbered tiles on a grid to combine them to create a tile with the number 2048. However, one can continue to play the game after reaching the goal, creating tiles with larger numbers.
2048-3D is a 2048 clone for the 3DS, which is a single-player sliding block puzzle game designed by Italian web developer Gabriele Cirulli.  
= 2048-3D =
The popular game 2048 now for the 3DS.
This is currently in it's early alpha version, you should always be able to compile the code and use the .3dsx version! If one of these is inpossible please create an isue on this repo so I can fix it.
Currently the project in not yet on github, this will be added sometime soon.
= Plans: =
Text version (Skiped)<br> Add basic GFX (Done)<br> Animations (Not done)<br> Add better GFX (Not done)<br> Polish! (Not done)<br>
= Credits =
* Jasper Peters (MrJPGames) full game (gfx, code etc.)
* Darrin Lin (Fancymans) Updating to the latest ctrulib (as of 15-8-15)


All executables except .elf are tested and working! .elf should work as the .cia is made from the .elf but as there is no way to launch .elf files on 3DS right now it cannot be tested on the actual hardware though it does work on emulators like citra.
==Installation==
Available as a CIA and 3DSX.
* CIA - Install the .cia with the CIA manager of your choice.
* 3DSX - Put both .3dsx and .smdh files in SD:/3ds/2048-3D/ and run with homebrew launcher.
 
==User guide==
The game's objective is to slide numbered tiles on a grid to combine them to create a tile with the number 2048. However, one can continue to play the game after reaching the goal, creating tiles with larger numbers.
 
Every tile is a power of 2. Move the tiles with numbers, if they collide and have the same value they merge into a double of the first value.
 
==Controls==
D-Pad - Move tiles
 
==Screenshots==
http://i.imgur.com/H9VAnIK.png
 
==Changelog==
'''v1.0.1 14 Feb 2016'''
* luigoalma was kind enough to update 2048-3D to the latest ctrulib version for all to enjoy.
* As cia/3ds build do not need a newer version to function you will have to download 1.0.0 if you want to use those builds.
 
'''v1.0.0 12 Jan 2015'''
* Fully playable, still needs some graphical polish. Maybe other board sizes?
 
==Credits==
Jasper Peters (MrJPGames) full game (gfx, code, etc).
 
Darrin Lin (Fancymans) Updating to the latest ctrulib (as of 15-8-15).
 
[[Category:3DS homebrew games]]
[[Category:Homebrew puzzle games on 3DS]]

Revision as of 06:46, 12 July 2021

Template:Infobox 3DS homebrew

2048-3D is a 2048 clone for the 3DS, which is a single-player sliding block puzzle game designed by Italian web developer Gabriele Cirulli.

Installation

Available as a CIA and 3DSX.

  • CIA - Install the .cia with the CIA manager of your choice.
  • 3DSX - Put both .3dsx and .smdh files in SD:/3ds/2048-3D/ and run with homebrew launcher.

User guide

The game's objective is to slide numbered tiles on a grid to combine them to create a tile with the number 2048. However, one can continue to play the game after reaching the goal, creating tiles with larger numbers.

Every tile is a power of 2. Move the tiles with numbers, if they collide and have the same value they merge into a double of the first value.

Controls

D-Pad - Move tiles

Screenshots

H9VAnIK.png

Changelog

v1.0.1 14 Feb 2016

  • luigoalma was kind enough to update 2048-3D to the latest ctrulib version for all to enjoy.
  • As cia/3ds build do not need a newer version to function you will have to download 1.0.0 if you want to use those builds.

v1.0.0 12 Jan 2015

  • Fully playable, still needs some graphical polish. Maybe other board sizes?

Credits

Jasper Peters (MrJPGames) full game (gfx, code, etc).

Darrin Lin (Fancymans) Updating to the latest ctrulib (as of 15-8-15).

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