Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

My SPACE iNVADERS: Difference between revisions

From GameBrew
No edit summary
No edit summary
Line 6: Line 6:
| licence    = Mixed
| licence    = Mixed
| author      = Commodore
| author      = Commodore
| website    = http://www.dsgamemaker.com/dsgmforum/viewtopic.php?t=2280
| website    = https://web.archive.org/web/20111214063659/http://www.dsgamemaker.com/dsgmforum/viewtopic.php?t=2280
| download    = Media:Myspaceinvaders122ds.rar
| download    = Media:Myspaceinvaders122ds.rar
| source      = http://www.dsgamemaker.com/dsgmforum/download/file.php?id=2749
| source      = http://www.dsgamemaker.com/dsgmforum/download/file.php?id=2749
}}  
}}  


Space Invaders clone. It is programmed with DS Game Maker.  
My SPACE iNVADERS is a Space Invaders clone for the Nintendo DS. It is programmed with DS Game Maker.  


==User guide==
==User guide==
Lead a spaceship to be an attack by a group of aliens, which will test our reflexes when they shoot to kill.  
Lead a spaceship with a laser cannon and fires at the aliens.


[[File:Myspaceinvadersds2.png|500px]]
==Controls==
Stylus - Insert coins
 
Right/Left - Move ship


==Controls==
A - Shoot
Stylus - insert coins


Right/Left - move ship
B - Remix mode


A - shoot
X - Back to menu


B - remix mode
==Screenshots==
[[File:Myspaceinvadersds2.png|500px]]


X - back to menu
==Compatibility==
Tested on DSTT/TTDS (firmware 1.17a12).


==Known issues==
==Known issues==
When the invaders descend to the bottom screen, the sprites tend to stay on the top, but the actual objects are on bottom
When the invaders descend to the bottom screen, the sprites tend to stay on the top, but the actual objects are on bottom
==Compatibility==
Tested on: FlashCard DSTT / TTDS with Firmware 1.17a12


==Changelog==
==Changelog==
'''Version 1.2.2 4/3/12'''
'''Version 1.2.2 4/3/12'''
*Bosses (Remix Mode)
* Bosses (Remix Mode).
*Touch Controls
* Touch Controls.
*WiFi Highscores
* WiFi Highscores.
*Smaller Invaders & More of Them
* Smaller Invaders & More of Them.
*Fix UFO movement (Classic Mode)
* Fix UFO movement (Classic Mode).
*Change UFO Sprite to Original Acrade One (Classic Mode)
* Change UFO Sprite to Original Acrade One (Classic Mode).
*Remake Blue Weapon (Remix Mode)
* Remake Blue Weapon (Remix Mode).
*Credits
* Credits.


'''Versions 1.2.0+'''
'''Versions 1.2.0+'''
*Added Special Weapons  
* Added Special Weapons.


'''Version 1.1.3/1.2.0'''
'''Version 1.1.3/1.2.0'''
*Added Saving High Scores  
* Added Saving High Scores.


'''Version 1.1.2'''
'''Version 1.1.2'''
*Fixed Collisions  
* Fixed Collisions.


'''Version 1.0.4'''
'''Version 1.0.4'''
*Fixed Sprite Problem  
* Fixed Sprite Problem.


[[Category:Homebrew applications]]
<br>
[[Category:DS homebrew games]]
[[Category:Homebrew shooter games on DS]]

Revision as of 14:21, 27 Haziran 2021

My SPACE iNVADERS
File:Myspaceinvadersds.JPG
General
Author(s)Commodore
TypeShooter
Version1.2.2
LicenceMixed
Links
[Media:Myspaceinvaders122ds.rar Download]
Website
Source
Advertisements

<htmlet>adsense</htmlet>


My SPACE iNVADERS is a Space Invaders clone for the Nintendo DS. It is programmed with DS Game Maker.

User guide

Lead a spaceship with a laser cannon and fires at the aliens.

Controls

Stylus - Insert coins

Right/Left - Move ship

A - Shoot

B - Remix mode

X - Back to menu

Screenshots

File:Myspaceinvadersds2.png

Compatibility

Tested on DSTT/TTDS (firmware 1.17a12).

Known issues

When the invaders descend to the bottom screen, the sprites tend to stay on the top, but the actual objects are on bottom

Changelog

Version 1.2.2 4/3/12

  • Bosses (Remix Mode).
  • Touch Controls.
  • WiFi Highscores.
  • Smaller Invaders & More of Them.
  • Fix UFO movement (Classic Mode).
  • Change UFO Sprite to Original Acrade One (Classic Mode).
  • Remake Blue Weapon (Remix Mode).
  • Credits.

Versions 1.2.0+

  • Added Special Weapons.

Version 1.1.3/1.2.0

  • Added Saving High Scores.

Version 1.1.2

  • Fixed Collisions.

Version 1.0.4

  • Fixed Sprite Problem.


Advertising: