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cQuake is a DS/DSi Quake port uses the latest libnds, which allows it to be played with the extra speed of Cyclo iEvo's DSi mode and through the Sudokuhax exploit. The original project is aimed to drastically reduce the memory requiremments needed to play Quake on the DS. | |||
This version includes a DSi mode fix for texture heavy areas that would cause the framerate to slow down. | This version includes a DSi mode fix for texture heavy areas that would cause the framerate to slow down. | ||
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==Changelog== | ==Changelog== | ||
'''03/02/12 ''' | '''03/02/12 ''' | ||
*Increased mdl vertex limit x2 | * Increased mdl vertex limit x2. | ||
*Added main ram texture caching in | * Added main ram texture caching in DSi. | ||
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[[Category:DS homebrew games]] | |||
[[Category:Homebrew | [[Category:Homebrew shooter games on DS]] |
Revision as of 01:52, 27 Haziran 2021
cQuake | |
File:Cquakeds.png | |
General | |
---|---|
Author(s) | Elhobbs |
Type | Shooter |
Version | r40 3rd Mar 2012 |
Licence | Mixed |
Links | |
[Media:Cquaker40ds.rar Download] | |
Website | |
Source |
<htmlet>adsense</htmlet>
cQuake is a DS/DSi Quake port uses the latest libnds, which allows it to be played with the extra speed of Cyclo iEvo's DSi mode and through the Sudokuhax exploit. The original project is aimed to drastically reduce the memory requiremments needed to play Quake on the DS.
This version includes a DSi mode fix for texture heavy areas that would cause the framerate to slow down.
Compatibility
Works with the Cyclo iEvo's DSi mode.
Changelog
03/02/12
- Increased mdl vertex limit x2.
- Added main ram texture caching in DSi.