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NetHack DS: Difference between revisions

From GameBrew
(Created page with "{{Infobox homebrew | title = NetHack DS | image = File:Nethackds.jpg | type = Role playing | version = 2007 | licence = Mixed | author = St...")
 
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| version    = 2007
| version    = 2007
| licence    = Mixed
| licence    = Mixed
| author      = Stuart Pernsteiner (aka “Wosret”)
| author      = Stuart Pernsteiner (aka Wosret)
| website    = http://stuartp.commixus.com/nhds/
| website    = https://web.archive.org/web/20100409035129/http://stuartp.commixus.com/nhds
| download    = Media:Nethack343ds.zip  
| download    = Media:Nethack343ds.zip  
| source      = Media:Nethack343dssrc.zip  
| source      = Media:Nethack343dssrc.zip  
}}
}}


A port of Nethack - Exploring The Mazes of Menace to the DS.
NetHack DS is port of the roguelike RPG, Nethack - Exploring The Mazes of Menace, to the DS.
 
==Installation==
Download and extract file.
 
[[DLDI|DLDI]] patch .nds file if needed (if your card does not have auto-patching) and copy it along with the files to the root directory of the card.


==User guide==
==User guide==
NetHack is a single player dungeon exploration game that runs on a wide variety of computer systems, with a variety of graphical and text interfaces all using the same game engine.  
NetHack is a single player dungeon exploration game that runs on a wide variety of computer systems, with a variety of graphical and text interfaces all using the same game engine.  


Unlike many other Dungeons & Dragons-inspired games, the emphasis in NetHack is on discovering the detail of the dungeon and not simply killing everything in sight - in fact, killing everything in sight is a good way to die quickly.  
Unlike many other Dungeons & Dragons-inspired games, the emphasis in NetHack is on discovering the detail of the dungeon and not simply killing everything in sight, in fact, killing everything in sight is a good way to die quickly.
 
Each game presents a different landscape. The random number generator provides an essentially unlimited number of variations of the dungeon and its denizens to be discovered by you in one of a number of characters: you can pick race, role and gender.
 
==Commands==
These are controls that apply only to NetHackDS. For a full list of NetHack commands, type "?b" after starting the game.
* Press the arrow buttons to move up/down/left/right
* Hold L or R and press two directions at once to move diagonally.
* F5 - Switch between tiles and ASCII graphics.
* F6 - Switch the subpixel font used on the top screen. This will fix the blurry text if you are using a DS Lite.
* Alt+b - Assign commands to any of the buttons A/B/X/Y/Select/Start. L+[button], R+[button], and L+R+[button] can also have commands assigned.
 
==Compatibility==
Does not work on emulator.


Each game presents a different landscape - the random number generator provides an essentially unlimited number of variations of the dungeon and its denizens to be discovered by the player in one of a number of characters: player can pick race, role, and gender.  
==Known issues==
* ESC and F1-F12 are not highlighted when pressed.
* 8-bit bitmaps are not yet supported.
* The toptenwin option must be set to see the high scores.
* The date is not calculated correctly.
* The records file is sometimes cleared at the end of the game.


==Changelog==
'''v343 17 March 2007'''
* Updated to the latest version of libfat with [[[DLDI|DLDI]] support. If the game reports errors with the FAT library or problems loading files, try the DLDI driver for your device from Chishm's page.
* The keyboard graphics no longer glitch when assigning commands to buttons.
* The game now reports error messages instead of just freezing when important files are missing.
* The fonts are now compiled into the game instead of being loaded from an external file.
* Added a space after Y/N and 'what direction' prompts to make it look better.
* getlin() prompts (engraving, wishing, etc.) should no longer cause graphical glitches.
* Switching to and from ASCII graphics should no longer cause graphical glitches.
* The cursor is now visible over blank spaces when ASCII graphics are enabled.


[[Category:Homebrew applications]]
<br>
[[Category:DS homebrew games]]
[[Category:Homebrew role playing games on DS]]

Revision as of 05:46, 24 Haziran 2021

NetHack DS
File:Nethackds.jpg
General
Author(s)Stuart Pernsteiner (aka Wosret)
TypeRole playing
Version2007
LicenceMixed
Links
[Media:Nethack343ds.zip Download]
Website
[Media:Nethack343dssrc.zip Source]
Advertisements

<htmlet>adsense</htmlet>


NetHack DS is port of the roguelike RPG, Nethack - Exploring The Mazes of Menace, to the DS.

Installation

Download and extract file.

DLDI patch .nds file if needed (if your card does not have auto-patching) and copy it along with the files to the root directory of the card.

User guide

NetHack is a single player dungeon exploration game that runs on a wide variety of computer systems, with a variety of graphical and text interfaces all using the same game engine.

Unlike many other Dungeons & Dragons-inspired games, the emphasis in NetHack is on discovering the detail of the dungeon and not simply killing everything in sight, in fact, killing everything in sight is a good way to die quickly.

Each game presents a different landscape. The random number generator provides an essentially unlimited number of variations of the dungeon and its denizens to be discovered by you in one of a number of characters: you can pick race, role and gender.

Commands

These are controls that apply only to NetHackDS. For a full list of NetHack commands, type "?b" after starting the game.

  • Press the arrow buttons to move up/down/left/right
  • Hold L or R and press two directions at once to move diagonally.
  • F5 - Switch between tiles and ASCII graphics.
  • F6 - Switch the subpixel font used on the top screen. This will fix the blurry text if you are using a DS Lite.
  • Alt+b - Assign commands to any of the buttons A/B/X/Y/Select/Start. L+[button], R+[button], and L+R+[button] can also have commands assigned.

Compatibility

Does not work on emulator.

Known issues

  • ESC and F1-F12 are not highlighted when pressed.
  • 8-bit bitmaps are not yet supported.
  • The toptenwin option must be set to see the high scores.
  • The date is not calculated correctly.
  • The records file is sometimes cleared at the end of the game.

Changelog

v343 17 March 2007

  • Updated to the latest version of libfat with [[[DLDI|DLDI]] support. If the game reports errors with the FAT library or problems loading files, try the DLDI driver for your device from Chishm's page.
  • The keyboard graphics no longer glitch when assigning commands to buttons.
  • The game now reports error messages instead of just freezing when important files are missing.
  • The fonts are now compiled into the game instead of being loaded from an external file.
  • Added a space after Y/N and 'what direction' prompts to make it look better.
  • getlin() prompts (engraving, wishing, etc.) should no longer cause graphical glitches.
  • Switching to and from ASCII graphics should no longer cause graphical glitches.
  • The cursor is now visible over blank spaces when ASCII graphics are enabled.


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