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Scogger: Difference between revisions

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Scogger is a simple puzzle game.The goal of the game is to make the frog jump over all the tree trunks. It supports DS motion.
Scogger is a DS homebrew puzzle game. The goal of the game is to make the frog jump over all the tree trunks. It supports DS motion.


The first release was part of the Annual Drunkencoders Christmas game coding competition. Later it was participated in the Neo Spring Coding Compo 2008 and ranked 8th.
The first release was part of the Annual Drunkencoders Christmas game coding competition. Later it was participated in the [https://www.neoflash.com/forum/index.php?topic=4934.0 NEO Spring Coding Compo 2008] and ranked 8th.


==Features==
==Features==
*10 level of 100 different avaiable
* 10 level of 100 different avaiable.
*Dual input (touchscreen or D-Pad)
* Dual input (touchscreen or D-Pad).


==Objectives==
==User guide==
The goal of the game is to make the frog jump over all the tree trunks in an effort to cross the pond.  
The goal of the game is to make the frog jump over all the tree trunks in an effort to cross the pond.  


==User guide==
The available directions the frog can move are forward, left and right (no diagonals), with no jump distance limit.  
The available directions the frog can move are forward, left and right (no diagonals), with no jump distance limit.  


The frog cannot jump backward.
The frog cannot jump backward. You can restart the level at anytime if you want to try again.
 
Clear the stage to going to the next level.  


Clean the stage for going to the next level. This trick is only available if player makes the so called “konami trick” at the title-screen.
'''Skiping levels:'''


[[File:Scoggerds2.png]]
You can activate this special trick by using the konami code at the title-screen, which will allow you to press Start and skip to the next level.


==Controls==
==Controls==
D-Pad, Stylus, or DS Motion - move the frog  
D-Pad or Stylus or DS Motion - Move the frog  


Select- restart level  
Select- Restart level  


START skip level (trick required)
Start Skip level (trick required)


R - DS Motion  
R - DS Motion  


L - music
L - Music on/off
 
==Screenshots==
[[File:Scoggerds2.png]]


==Changelog==
==Changelog==
'''2 Mar 2008 Scogger 0.2'''
'''Scogger 0.2 2 Mar 2008'''
*Compiled against latest libnds / palib
* Compiled against latest libnds/palib.
*Graphic improvements
* Graphic improvements.
*New input method! (NDS Motion) - Toggle with R trigger
* New input method! (NDS Motion) - Toggle with R trigger.
*New sound effects and background music - Toggle with L trigger
* New sound effects and background music - Toggle with L trigger.
'''8 Jan 2008 - Scogger 0.1'''
'''Scogger 0.1 8 Jan 2008'''
*First release
* First release.
[[Category:Homebrew applications]]
 
<br>
[[Category:DS homebrew games]]
[[Category:Homebrew puzzle games on DS]]

Revision as of 02:10, 21 Haziran 2021

Scogger
File:Scoggerds.jpg
General
Author(s)Scognito, Kenny
TypePuzzle
Version0.2
LicenceMixed
Links
[Media:Scoggerds02.rar Download]
Website
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Scogger is a DS homebrew puzzle game. The goal of the game is to make the frog jump over all the tree trunks. It supports DS motion.

The first release was part of the Annual Drunkencoders Christmas game coding competition. Later it was participated in the NEO Spring Coding Compo 2008 and ranked 8th.

Features

  • 10 level of 100 different avaiable.
  • Dual input (touchscreen or D-Pad).

User guide

The goal of the game is to make the frog jump over all the tree trunks in an effort to cross the pond.

The available directions the frog can move are forward, left and right (no diagonals), with no jump distance limit.

The frog cannot jump backward. You can restart the level at anytime if you want to try again.

Clear the stage to going to the next level.

Skiping levels:

You can activate this special trick by using the konami code at the title-screen, which will allow you to press Start and skip to the next level.

Controls

D-Pad or Stylus or DS Motion - Move the frog

Select- Restart level

Start - Skip level (trick required)

R - DS Motion

L - Music on/off

Screenshots

Scoggerds2.png

Changelog

Scogger 0.2 2 Mar 2008

  • Compiled against latest libnds/palib.
  • Graphic improvements.
  • New input method! (NDS Motion) - Toggle with R trigger.
  • New sound effects and background music - Toggle with L trigger.

Scogger 0.1 8 Jan 2008

  • First release.


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