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New Caisses DS: Difference between revisions

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Line 3: Line 3:
| image      = [[File:NewCaisseDSvFinal.jpg]]
| image      = [[File:NewCaisseDSvFinal.jpg]]
| type        = Puzzle
| type        = Puzzle
| version    = January 2007
| version    = 23 October 2008 Final
| licence    = Mixed
| licence    = Mixed
| author      = Kukulkan
| author      = Kukulkan
| website    = http://kukulcan.palib.info/index.php?page=detail&num=40
| website    = https://web.archive.org/web/20080302094004/http://fiches.dev-fr.org/project/display/20
| download    = Media:NewCaisse07ds.rar
| download    = https://nds.scenebeta.com/noticia/new-caisse-ds
| source      =  
| source      =  
}}
}}


Caisses is a Sokoban clone that created by Hiroyuki Imabayashi. It is a remake of Kukulkan's own creation, [[Caisses DS|Caisses DS]]. It is a Sokoban puzzle adapted in numerable times that player put the boxes on the stage in their proper place, always pushing the boxes and never able to pull them. Both in the planning, development or the general essence of the title, everything reminds CaisseDS, but the coder decided that this title at hand is a new game, which blindly respect from the wording.  
[https://web.archive.org/web/20100810170519/http://kukulcan.palib.info/index.php?page=detail&num=43 New Caisses DS] is a Sokoban clone originally created by Hiroyuki Imabayashi. It is a remake version of Kukulkan's own homebrew game, [[Caisses DS|Caisses DS]] (not a contunation of the project), it uses the 500 levels of the 1st version but created with a new engine with improvements and added features.


==Features==
==Features==
*New basic music
* New background music.
*Effects of transitions between the screens
* Transition effects between screens (horizontal curtains, vertical curtains, spiral effects).
*15 different backgrounds including 1 hidden
* 15 different backgrounds including 1 hidden.
*14 themes associated with 14 different characters
* 14 themes associated with 14 different characters.
*reprogrammed animation system
* Animation system completely reprogrammed.
*ability to take screenshots by pressing SELECT
* Ability to take screenshots by pressing Select.
*Can cancel up to 192 movements (before: 100)
* Can undo up to 192 movements (before was 100).
*Summary table
* Summary table.
*For the version with FAT, the choice of the TOPIC and the BACKGROUND is safeguarded
* For the version with FAT, the choice of the theme and the background is saved.


==Installation==
==Installation==
#Download and extract file
Download and extract file.
#Copy it to the root directory of the card
 
Copy it to the root directory of the card.


==User guide==
==User guide==
Player has to place the boxes that are shown on the set in zones marked for this purpose. Only thing that needed to do is move them by pushing them to their destination, these can be performed as well with our Stylus with the pad, with the only exception that we can not pull the crates, so player must be careful with every move.  
Place the boxes that are shown on the set in zones marked for this purpose. Only thing that needed to do is move them by pushing them to their destination, these can be performed as well with you Stylus with the D-Pad, with the only exception that you can not pull the crates, so you must be careful with every move.
 
===Levels===
The 500 levels (levels 000 to 499):
* 56 levels come from the Arcade version: Boxy Boy (c) 11/1990 Thinking Rabbit/Namco.
* 163 levels of the Sega Game Gear version: Soukoban (c) 1990 Thinking Rabbit/Riverhill Soft.
* 100 levels - Loma (c) Aymeric du Peloux/François Marques/David Skinner/Sven Egevad/Victor Kindermans/Michael Steins/Frantisek Pokorny/Arpad Fekete/Roger Delaporte.
* 20 levels - Cosmonotes (c) Aymeric du Peloux.
* 40 levels - Microcosmos (c) Aymeric du Peloux.
* 40 levels - Minicosmos (c) Aymeric du Peloux.
* 40 levels - Nabokosmos (c) Aymeric du Peloux.
* 20 levels - Picokosmos (c) Aymeric du Peloux.
 
The final level is created by the developer.
 
===Cheat code===
To unlock the hidden background:
* Go to the Options menu, keep the X key pressed and press the word Options, a voice will say Excellent if you are successful.


==Controls==
==Controls==
D-Pad or Stylus - Displacement
D-Pad or Stylus - Move


Y - Change level
Y - Change level
Line 40: Line 58:
A - Cancel a move
A - Cancel a move


R - On / Off Music
R - Music on/off


L - On / Off pattern
L - Pattern on/off


START - Access to main menu
Start - Access to main menu


SELECT - Enable / Disable legend in the game
Select - Screenshot
 
==Media==
<youtube>v8iqx8xLkUY</youtube>


==Changelog==
==Changelog==
'''January 2007 updated'''
'''Updated Thursday 23 October 2008:
*Creation of an icon for the game.
* Correction of 2 levels.
*Press start at boot to get past intro / splash screens
* The 500 levels are now all checked and finishable (no more doubt about this).
*Fixed a bug related to crowd's applause
'''Updated Saturday 13 September 13 2008'''
*Fixed a bug related to loading savers.
* Fixed 40 levels, thanks to Mollusk and the PPC community (no more duplicates).
* Removed the movement table to better see the top image.
* Fixed a bug when displaying a level that was too large.
''' Updated 16 May 2008'''
* Fixed levels 104 and 130, thanks to Mollusk and the PPC community.
'''Updated 3 March 2007'''
* Creation of an icon for the game (thanks to WWW.DS-XTREME.COM site for the linker).
* Press Start at startup to skip the intro screens.
* Fixed sputtering in applause (thanks to J-War WWW.FURYKANE.COM).
* Fixed a bug when loading the save game (thanks to YUS).


==Credits==
==Credits==
Master MOLLUSK for the C coding advices
Master MOLLUSK for the C coding advices.
[[Category:Homebrew applications]]
 
<br>
[[Category:DS homebrew games]]
[[Category:Homebrew puzzle games on DS]]

Revision as of 09:00, 19 Haziran 2021

New Caisse DS
File:NewCaisseDSvFinal.jpg
General
Author(s)Kukulkan
TypePuzzle
Version23 October 2008 Final
LicenceMixed
Links
Download
Website
Advertisements

<htmlet>adsense</htmlet>


New Caisses DS is a Sokoban clone originally created by Hiroyuki Imabayashi. It is a remake version of Kukulkan's own homebrew game, Caisses DS (not a contunation of the project), it uses the 500 levels of the 1st version but created with a new engine with improvements and added features.

Features

  • New background music.
  • Transition effects between screens (horizontal curtains, vertical curtains, spiral effects).
  • 15 different backgrounds including 1 hidden.
  • 14 themes associated with 14 different characters.
  • Animation system completely reprogrammed.
  • Ability to take screenshots by pressing Select.
  • Can undo up to 192 movements (before was 100).
  • Summary table.
  • For the version with FAT, the choice of the theme and the background is saved.

Installation

Download and extract file.

Copy it to the root directory of the card.

User guide

Place the boxes that are shown on the set in zones marked for this purpose. Only thing that needed to do is move them by pushing them to their destination, these can be performed as well with you Stylus with the D-Pad, with the only exception that you can not pull the crates, so you must be careful with every move.

Levels

The 500 levels (levels 000 to 499):

  • 56 levels come from the Arcade version: Boxy Boy (c) 11/1990 Thinking Rabbit/Namco.
  • 163 levels of the Sega Game Gear version: Soukoban (c) 1990 Thinking Rabbit/Riverhill Soft.
  • 100 levels - Loma (c) Aymeric du Peloux/François Marques/David Skinner/Sven Egevad/Victor Kindermans/Michael Steins/Frantisek Pokorny/Arpad Fekete/Roger Delaporte.
  • 20 levels - Cosmonotes (c) Aymeric du Peloux.
  • 40 levels - Microcosmos (c) Aymeric du Peloux.
  • 40 levels - Minicosmos (c) Aymeric du Peloux.
  • 40 levels - Nabokosmos (c) Aymeric du Peloux.
  • 20 levels - Picokosmos (c) Aymeric du Peloux.

The final level is created by the developer.

Cheat code

To unlock the hidden background:

  • Go to the Options menu, keep the X key pressed and press the word Options, a voice will say Excellent if you are successful.

Controls

D-Pad or Stylus - Move

Y - Change level

B - Reset level

A - Cancel a move

R - Music on/off

L - Pattern on/off

Start - Access to main menu

Select - Screenshot

Media

Changelog

Updated Thursday 23 October 2008:

  • Correction of 2 levels.
  • The 500 levels are now all checked and finishable (no more doubt about this).

Updated Saturday 13 September 13 2008

  • Fixed 40 levels, thanks to Mollusk and the PPC community (no more duplicates).
  • Removed the movement table to better see the top image.
  • Fixed a bug when displaying a level that was too large.

Updated 16 May 2008

  • Fixed levels 104 and 130, thanks to Mollusk and the PPC community.

Updated 3 March 2007

  • Creation of an icon for the game (thanks to WWW.DS-XTREME.COM site for the linker).
  • Press Start at startup to skip the intro screens.
  • Fixed sputtering in applause (thanks to J-War WWW.FURYKANE.COM).
  • Fixed a bug when loading the save game (thanks to YUS).

Credits

Master MOLLUSK for the C coding advices.


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