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* GitHub - https://github.com/PSP-Archive/Dungeons-Engine-2 | * GitHub - https://github.com/PSP-Archive/Dungeons-Engine-2 | ||
* DCEmu - https://www.dcemu.co.uk/vbulletin/threads/78705-Dungeons-Engine-2-Stairs-Demo | * DCEmu - https://www.dcemu.co.uk/vbulletin/threads/78705-Dungeons-Engine-2-Stairs-Demo | ||
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Revision as of 10:59, 24 December 2024
Dungeons Engine 2 | |
---|---|
General | |
Author | Christoph Arnold (charnold) |
Type | Game Engine |
Version | Demo |
License | GPL-3.0 |
Last Updated | 2009/02/18 |
Links | |
Download | |
Website | |
Source | |
Dungeons Engine 2 is a WIP 3D engine made by Christoph Arnold (aka charnold). It is the successor of the Dungeons 3D engine, which was written for the Dungeons 3D project.
Installation
Download contains:
- A part of Dungeons Engine 2 that focuses on a little demo room with staircase.
- Sourcecode of the Dungeons Engine 2.
- Sourcecode of the Dungeons 3D Editor.
- Sourcecode of Dungeons Assault Run.
- MSVC++ 2003 project of the Dungeons 3D Editor.
- MSVC++ 2003 project of Dungeons Assault Run.
- makefile to compile the Sony PSP version.
- Data to run Dungeons Assault Run + Dungeons 3D Editor.
To compile Dungeons Assault Run for Mac/Windows, you need the following libs:
- OpenGL.
- GLEW.
- OpenAL.
- SDL.
To compile the Dungeons 3D Editor, you also need:
- wxWidgets.
External links
- Author's website - http://www.caweb.de/caweb/engine.html (archived)
- GitHub - https://github.com/PSP-Archive/Dungeons-Engine-2
- DCEmu - https://www.dcemu.co.uk/vbulletin/threads/78705-Dungeons-Engine-2-Stairs-Demo