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AcChen DS: Difference between revisions

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(Created page with "{{Infobox homebrew | title = AcChen DS | image = File:Achendss.jpg | type = Puzzle | version = 0.81 | licence = Mixed | author = preussie | we...")
 
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| licence    = Mixed
| licence    = Mixed
| author      = preussie
| author      = preussie
| website    = http://preussie.miscstuff.de/ds/?p=31
| website    = http://preussie.miscstuff.de/ds/?page_id=5
| download    = Media:Acchenv081ds.zip
| download    = Media:Acchenv081ds.zip
| source      = http://preussie.miscstuff.de/ds/?p=31
| source      = http://preussie.miscstuff.de/ds/?p=31
}}
}}


AcChen is a find the matching tile game similar but different to Mahjong.
AcChen is a simple to learn find the matching tile game, similar but different to Mahjong. The original (Sarakon) version was done on the ATARI ST/Amiga back in 1991. The game idea is based on an Arcade game called Match It.


It contains a lot of different levels. Each level takes only a couple of minutes to finish.


==Feature==
==Features==
* Bonus level.
* High score list (with [[DLDI|DLDI]] patch).
* Smooth UI.
* A lof of levels.
* Eye candy.
* Continue a lost game (with [[DLDI|DLDI]] patch).
* Pause mode.
* Surrender button.
* Yingyang-hint-items.


* Bonus level
==User guide==
* High score list ( with DLDI patch )
===Rules===
* Smoother UI
Find two items with identical symbols. The tiles will disappear when you can connect them with a line, which has two or less corners (right angles) in it. Green ways will work (2 corners), red won’t (3 corners). Advance to the next level when the board is cleared.
* More levels ( 30 )
* More eye candy
* Continue a lost game ( with DLDI patch )
* Pause mode
* Surrender button
* Yingyang-hint-items
* Lot of bugfixes


==Future Update==
One level can contain tiles in up to 3 layers (light grey, brick, dark grey). You might combine tiles on different layers. If you pick a tile from the top layer only tiles on the top layer block the way.


To do for the final version:
In general: if you pick items from different layers, the upper most layer is used for the search algorithm.


*Online highscore list
* Tiles with the same symbol might be located on top of each other. So the fastest pick is not always the best.
*More levels
* Solid tiles can’t be removed.
*Second type of bonus level ( maybe )
* If you pick a pair of YingYang the next picked symbol will be completely removed from the current level. If the YingYang is the last pair of a level you pick, you keep this special for the next level.
*Time bonus item ( maybe )


Also when you lost a game you can restart it from every 5th level once you have reached it. For eample if you lose in level 7 you can restart at level 5.
'''Bottom menu:'''
* Left button - Activate/deactivate pause mode.
* Right button - Surrender.
* YingYang buttons - Show hints. You get an extra YingYang-Hint-Item after finishing a bonus level (you can collect a maximum of 5).
===Bonus level===
Every 5th level is a bonus level. You start with 4 tiles and have to fill up the map. Every time you remove a pair, 4 new tiles will appear. If you manage to fill up the whole map, you receive a 100 point bonus. If the time runs out before, you advance to the next level. After finishing a bonus level you receive an extra YingYang-Hint-Item.
===Scoring===
The first succesful pick scores 0 points. The next pick within 3 seconds, scores 2 points, within 5 seconds 1 point.
After finishing a level, the remaining time is added to you score.


==Changelog==
==Changelog==
'''v0.81'''
* Selecting an item -> backgound -> item did remove the item
* Hint-items did not display before you picked the 1st pair when a game was restarted
* Selected items were not reset when a game was restarted


The following bugs are fixed:
==Credits==
 
A big thank you to [http://gerkens.org Kai Gerkens] for testing and making the title gfx.
*Selecting an item -> backgound -> item did remove the item
*Hint-items did not display before you picked the 1st pair when a game was restarted
*Selected items were not reset when a game was restarted


[[Category:Homebrew applications]]
<br>
[[Category:DS homebrew games]]
[[Category:Homebrew puzzle games on DS]]

Revision as of 06:22, 13 Haziran 2021

AcChen DS
File:Achendss.jpg
General
Author(s)preussie
TypePuzzle
Version0.81
LicenceMixed
Links
[Media:Acchenv081ds.zip Download]
Website
Source
Advertisements

<htmlet>adsense</htmlet>


AcChen is a simple to learn find the matching tile game, similar but different to Mahjong. The original (Sarakon) version was done on the ATARI ST/Amiga back in 1991. The game idea is based on an Arcade game called Match It.

It contains a lot of different levels. Each level takes only a couple of minutes to finish.

Features

  • Bonus level.
  • High score list (with DLDI patch).
  • Smooth UI.
  • A lof of levels.
  • Eye candy.
  • Continue a lost game (with DLDI patch).
  • Pause mode.
  • Surrender button.
  • Yingyang-hint-items.

User guide

Rules

Find two items with identical symbols. The tiles will disappear when you can connect them with a line, which has two or less corners (right angles) in it. Green ways will work (2 corners), red won’t (3 corners). Advance to the next level when the board is cleared.

One level can contain tiles in up to 3 layers (light grey, brick, dark grey). You might combine tiles on different layers. If you pick a tile from the top layer only tiles on the top layer block the way.

In general: if you pick items from different layers, the upper most layer is used for the search algorithm.

  • Tiles with the same symbol might be located on top of each other. So the fastest pick is not always the best.
  • Solid tiles can’t be removed.
  • If you pick a pair of YingYang the next picked symbol will be completely removed from the current level. If the YingYang is the last pair of a level you pick, you keep this special for the next level.

Also when you lost a game you can restart it from every 5th level once you have reached it. For eample if you lose in level 7 you can restart at level 5.

Bottom menu:

  • Left button - Activate/deactivate pause mode.
  • Right button - Surrender.
  • YingYang buttons - Show hints. You get an extra YingYang-Hint-Item after finishing a bonus level (you can collect a maximum of 5).

Bonus level

Every 5th level is a bonus level. You start with 4 tiles and have to fill up the map. Every time you remove a pair, 4 new tiles will appear. If you manage to fill up the whole map, you receive a 100 point bonus. If the time runs out before, you advance to the next level. After finishing a bonus level you receive an extra YingYang-Hint-Item.

Scoring

The first succesful pick scores 0 points. The next pick within 3 seconds, scores 2 points, within 5 seconds 1 point.

After finishing a level, the remaining time is added to you score.

Changelog

v0.81

  • Selecting an item -> backgound -> item did remove the item
  • Hint-items did not display before you picked the 1st pair when a game was restarted
  • Selected items were not reset when a game was restarted

Credits

A big thank you to Kai Gerkens for testing and making the title gfx.


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