More actions
No edit summary |
No edit summary |
||
Line 11: | Line 11: | ||
}} | }} | ||
WTN is a platform game. It contains 7 levels. | WTN is a homebrew platform game for the NDS. It contains 7 levels. | ||
==User guide== | ==User guide== | ||
The hero, named Cube (originally | The hero, named Cube (because it was originally a cube), can absorb certain objects, to use them later, such as a key for example. | ||
The objective is to control Cube and destroy the enemies by jumping on them, absorb the keys that you find on the way then open doors to go from one place to another. | |||
==Controls== | ==Controls== | ||
Left/Right - | Left/Right - Move | ||
Down - Fall off a stable platform | |||
A - Jump | |||
B - Absorb other objects (key for now) | |||
B - | B+Down - Release an object | ||
X - Attack, Pass a door | |||
R - Skip current level | |||
Start - Pause | |||
==Screenshots== | |||
[[File:Wtnds2.png]] | |||
==Compatibility== | |||
Tested on: | |||
DSTT <br> | |||
R4 <br> | |||
DSTTi <br> | |||
M3 <br> | |||
M3i Zero <br> | |||
==Changelog== | ==Changelog== | ||
'''31/08/2011''' | '''31/08/2011''' | ||
*Playable version, containing | * Playable version, containing 7 levels. | ||
'''30/08/2009''' | '''30/08/2009''' | ||
*First public release, still in beta. | * First public release, still in beta. | ||
==Credits== | ==Credits== | ||
The PAlib | The PAlib, by Mollusk, which avoided me the libnds. | ||
All the folks on the [http://www.playeradvance.org Player Advance forum] who helped. | |||
Code, graphics and sound by Delca. | |||
[[Category:Homebrew | <br> | ||
[[Category:DS homebrew games]] | |||
[[Category:Homebrew platform games on DS]] |
Revision as of 15:47, 12 Haziran 2021
W t n | |
File:Wtnds.png | |
General | |
---|---|
Author(s) | Delca |
Type | Platform |
Version | 31/08/2011 |
Licence | Mixed |
Links | |
[Media:Wtnds.rar Download] | |
Website |
<htmlet>adsense</htmlet>
WTN is a homebrew platform game for the NDS. It contains 7 levels.
User guide
The hero, named Cube (because it was originally a cube), can absorb certain objects, to use them later, such as a key for example.
The objective is to control Cube and destroy the enemies by jumping on them, absorb the keys that you find on the way then open doors to go from one place to another.
Controls
Left/Right - Move
Down - Fall off a stable platform
A - Jump
B - Absorb other objects (key for now)
B+Down - Release an object
X - Attack, Pass a door
R - Skip current level
Start - Pause
Screenshots
Compatibility
Tested on:
DSTT
R4
DSTTi
M3
M3i Zero
Changelog
31/08/2011
- Playable version, containing 7 levels.
30/08/2009
- First public release, still in beta.
Credits
The PAlib, by Mollusk, which avoided me the libnds.
All the folks on the Player Advance forum who helped.
Code, graphics and sound by Delca.