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|version=1.0.2 | |version=1.0.2 | ||
|license=Mixed | |license=Mixed | ||
| | |downloadraw={{hidden2|[https://dlhb.gamebrew.org/psphomebrew/hackahpsp.7z Download]|[https://dlhb.gamebrew.org/psphomebrew/hackahpsp.7z v1.0.2] - [https://dlhb.gamebrew.org/psphomebrew/hackahpspo.7z Old versions]}} | ||
|website=https://www.dcemu.co.uk/vbulletin/threads/10850-HaCKaH-v1-0-0 | |website=https://www.dcemu.co.uk/vbulletin/threads/10850-HaCKaH-v1-0-0 | ||
|donation=https://www.gameplayheaven.com/downloads.html#HaCKeR | |donation=https://www.gameplayheaven.com/downloads.html#HaCKeR |
Latest revision as of 04:35, 28 October 2024
HaCKaH | |||
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General | |||
Author | Michaël Schoonbrood (MadButch) | ||
Type | Puzzle | ||
Version | 1.0.2 | ||
License | Mixed | ||
Last Updated | 2005/09/18 | ||
Links | |||
| |||
Website | |||
Support Author | |||
HaCKaH is a block stacking game for the PSP. It is a port the PC game HaCKeR.
Installation
Move the HaCKaH folder to PSP/GAME/ folder.
Unzip the music files into the Data/Music/ folder.
User guide
How to play
HaCKaH is a Tetris clone. The game put's you (the hacker) against the worlds most advanced computer system.
The Blue bar is the power bar for the 2nd Next Block display. The bar is obstructed at some levels by power relays.
Complete a row at the level of the obstruction to clear it. If all obstructions are cleared, the 2nd next block display will turn on.
The Red bar has displays your current level progress. When it reaches the top you've completed the level.
Currently the game will speed up after every 250 points.
Options
- Music Volume - Set the music volume. 0 is off and 100 is loudest (Default 100).
- SoundFX Volume - Set the SoundFX volume. 0 is off and 100 is loudest (Default 100).
- Key Repeat Delay - The time a key waits before it starts to repeat. 0.05 is the shortest delay and 0.50 the longest (Default 0.20).
- Key Repeat Rate - Set the time delay between each key repeat. 0.01 is the shortest delay and 0.10 the longest (Default 0.10).
- Show FPS counter - Enable/disable the Frames Per Second counter on screen. On (show FPS counter) and off.
- New Block Delay - Set the time the game waits before each new block appears. 0 is no delay and 0.5 is the longest delay.
- SpeedUp Factor - Set the factor with which the block speeds up upon pressing the SpeedUp key. 2 is the slowest and 50 is the fastest.
- P1 Screenside (only used PC version for now).
- HaCKMaTCH Skill level (only used PC version for now).
Controls
Left/Right - Move block left/right
Down - Drop the block faster
Square - Drop block Instantaneously
Circle/L - Rotate block counter clockwise (LEFT TRIGGER works to)
Cross/R - Rotate block clockwise (RIGHT TRIGGER works to)
Start - Options
Select - Pause
Screenshots
Changelog
1.0.2 2005/09/18
- Fixed the Random Nr Generator (the last L block never appeared).
- Fixed the log and dat file, so they work on v1.0 PSP's as well.
- Fixed the 2nd Next Block sound from never being player (wrong filename in code).
- Fixed the obstructors from being drawn to low.
- Removed some logging commands, and realigned a couple of others.
- Fixed the timestamps in the log file.
1.0.1 2005/09/17
- Fixed the End Screen (text alignment).
1.0.0 2005/09/17
- Added error sounds to the inoperative commands.
- Added red color to the inoperative commands.
- Options in the main menu now shows the options popup menu.
- Re-toughed the score graphics (they're a bit less fuzzy now).
- Fixed Music Pause/Stop/SetVolume (wrong commands).
- Re-aligned the MainMenu a little.
- Fixed some of the black outlines on the logos.
- Added some more keys to close the Options menu (Circle & Triangle).
- Music now won't play (and take up processor time) if the volume is 0.
1.0.0 2005/09/16
- Fixed the header column in the HiScores screen.
- Fixed the Input box, and prolly the MessageBox as well.
- Added font calculation functions.
1.0.0 2005/09/13
- Updated the way the LevelData is loaded from file.
1.0.0 2005/09/12
- The log file is now still opened in the ___ subdir, but this time the path is compiled out of the arguments passed into main().
- The GameData now saves and loads correctly.
- Re-aligned the "Level completed" text.
- Created a decent icon and image for the EBOOT.PBP.
- Finished up the Audio class, only SoundFX channels left to do.
- Square and Cross have been interchanged, Square now drops the block and Cross rotates it (clockwise).
1.0.0 2005/09/11
- The log file is now opened in the ___ subdir. The arguments couldn't be used, because of the weird dir name (% sign etc).
- START now opens the options menu, and SELECT pauses the game.
- The log is now written in the HaCKaH subdir.
- Fixed key repeation.
- Fixed the options screen.
- Added the ColorFill function to the SDLLayer.
- The DrawBox class now works..
1.0.0 2005/09/10
- Added level loading.
1.0.0 2005/09/09
- Fixed and realigned all the font positions.
1.0.0 2005/09/08
- The font class now supports alignment while drawing. The new implementation is actually way better then the old one.
- Font colors are also fully working now.
1.0.0 2005/09/06
- Added font.
- Fixed Quit not working on main menu.
- Fixed Enter HiScore mode locking out any inout (because of input box).
1.0.0 2005/08/31
- Branched of the PSP version of HaCKeR as HaCKaH.
Credits
- Mad Butch - Coding, Graphics, Sound FX, Level design, Testing.
- ChRoNiX - Graphics.
- Domino - Music.
- Lextendo - Testing, Level design.
External links
- Author's website - https://www.gameplayheaven.com/games.html
- DCEmu - https://www.dcemu.co.uk/vbulletin/threads/10850-HaCKaH-v1-0-0