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* GitHub - https://github.com/l0wigh/Heboris-Vita | * GitHub - https://github.com/l0wigh/Heboris-Vita | ||
* VitaDB - https://vitadb.rinnegatamante.it/#/info/780 | * VitaDB - https://vitadb.rinnegatamante.it/#/info/780 | ||
[[Category:PC game ports on Vita]] | |||
[[Category:Vita game ports]] |
Latest revision as of 04:16, 26 October 2024
Heboris | |
---|---|
General | |
Author | L0Wigh (Thomas Mathiot) |
Type | Puzzle |
Version | 1.0 |
License | Mixed |
Last Updated | 2022/01/21 |
Links | |
Download | |
Website | |
Source | |
Support Author | |
Vita port of Heboris, a Tetris clone originally by Kenji Hoshimoto.
This port is based on the Heboris SDL2 source code.
User guide
You can select 8 different rotation rules:
- HEBORIS - TGM1 and TGM2 style. Same as original heboris rotation.
- TI-ARS - TGM3 style. T and I piece have special ground kick (it works only once).
- TI-WORLD - SRS, you can move 10 times, or rotate 8 times.
- ACE-SRS - SRS, you can move 128 times, or rotate 128 times. Fast drop is slower than TI-WORLD.
- ACE-ARS - TGM-ACE style rotation rule. Really strange. Fast drop is slower than TI-ARS.
- ACE-ARS2 - Same as ACE-ARS, except soft drop and hard drop. Fast drop is slower than TI-ARS.
- DS-WORLD - SRS, you can rotate or move infinity. Fast drop is slower than TI-WORLD.
- SRS-X - Original rotation rule based on SRS. But you can use Zangi-moves. You can move 24 times, or rotate 12 times. And C-botton is "180 degree rotarion" with original wall kicks.
- D.R.S - If you have ever played DTET, let's use this. Added T and I ground kick (only once) to it.
Screenshots
Changelog
v1.0
- First Release.
Credits
Special Thanks:
- sarcastic_cat - For all the help about PhysFS and SDL stuff.
- gl33ntwine - Easing my debugging process.
- All the CBPS discord members.