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TailTale REsurrected Vita: Difference between revisions

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* GitHub - https://github.com/dots-tb/tailtale-vita
* GitHub - https://github.com/dots-tb/tailtale-vita
* CBPS Forums - https://forum.devchroma.nl/index.php/topic,81.0.html
* CBPS Forums - https://forum.devchroma.nl/index.php/topic,81.0.html
[[Category:PC game ports on Vita]]
[[Category:Vita game ports]]

Latest revision as of 03:23, 26 October 2024

TailTale REsurrected
Tailtaleresurrectedvita2.jpg
General
Authordots-tb
TypePuzzle
Version1
LicenseMixed
Last Updated2020/01/20
Links
Download
Website
Source

This is a port of Tail Tale to the Vita based off gameblabla's version with full resolution.

TailTale, or Shippo no Puzzle - Tail Tale, is a fast paced Tetris Attack-like puzzle game created by notable Japanese developer rerofumi and artist pyonkey-matsuo of the doujin circle FumiFumikick (formed 1997). The game, made in 2002, is a "doujin fan application" using characters from the relatively obscure anime Angel Tales/Angel's Tail.

Maybe too obscure as seen with its inaugural release, which was burned onto CD-R's and had 10 copies sold. Rerofumi decided to distribute online along with its source code. Thus started TailTale’s Tale in open source software, however there was a hurdle.

It was programmed originally in the not so popular FreePascal utilizing SDL4FreePascal. But in Oct 2005, with interest in PSP homebrew growing, rerofumi was compelled to convert his work to C utilizing the portability of the SDL library. Because of the combination of C and SDL, this version served as the basis for every port to come.

User guide

Align 4 or more blocks of the same color to clear them.

Screenshots

tailtaleresurrectedvita3.jpg

tailtaleresurrectedvita4.jpg

tailtaleresurrectedvita5.jpg

Media

TailTale (Shippo no Puzzle – Tail Tale) Vita Homebrew Gameplay (MrGamemaker8)

Credits

Original game by fumi2kick, rerofumi and pyonkey-matsuo.

TI Nspire by gameblabla.

Vita and restored port by dots_tb.

External links

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