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Bilou - Apple Assault: Difference between revisions

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| image      = [[File:Appleassaultds.png]]
| image      = [[File:Appleassaultds.png]]
| type        = Platformer
| type        = Platformer
| version    = 1.5 Berry Bat Things
| version    = 1.6b
| licence    = Mixed
| licence    = Mixed
| author      = PypeBros (Sylvain)
| author      = PypeBros (Sylvain)
| website    = http://sylvainhb.blogspot.com/search/label/apple%20assault
| website    = http://sylvainhb.blogspot.com/search/label/apple%20assault
| download    = Media:AppleAssault15ds.rar
| download    = http://sourceforge.net/projects/dsgametools/files/demo%20games/AppleAssault16.zip/download
| source      = http://sourceforge.net/projects/dsgametools/files/demo%20games/AppleAssault-src-xmas.zip/download
| source      = http://sourceforge.net/projects/dsgametools/files/demo%20games/AppleAssault-src-xmas.zip/download
}}
}}


Bilou: Apple Assault is a platform game that utilizes the author's own game engine. The game currently has four levels.
Bilou: Apple Assault is a DS homebrew platform game made of the author's own game engine. The game currently has 4 levels.


It was part of the Neo Coding Compo 2010.  
It was part of the [https://www.neoflash.com/forum/index.php?topic=6275.0 NEO Coding Compo 2010].  


==Objectives==
==User guide==
You keep fighting against apples, using your punch, big-punch, to clear up a level within limited time.
Bilou and Bouli have crashed on a strange planet. While Bouli is repairing the Astrocruiser's repellor shield, Bilou (the blue ball) has to keep hordes of crazy applemen away!
 
The game feature the four fields surrounding the cruiser that you must clean up so that Bouli can finish his job and provide you a safe retreat for further exploration. Stun the applemen by stomping them. That will provide you more punch power to dispatch the assaulters further away.
 
In each assault wave, the applemen will come back with reinforcement. How long will you stand?


==User guide==
===Gameplay===
As long as you punch apple out of the arena, nothing bad will happen. But if apple-men count remains the same for too long, a berry bat will come and tease you. You could manage to get rid of it, of course, but then another one will come soon, and then again another and another, again and again until you surrender (or focus on punching Apple, after all).
You need to keep fighting against apples, using your punch, big-punch, to clear up a level within limited time.
 
As long as you punch apple out of the arena, nothing bad will happen. But if appleman count remains the same for too long, a berry bat will come and tease you. You could manage to get rid of it, of course, but then another one will come soon, and then again another and another, again and again until you surrender (or focus on punching apple, after all).


For the number of blocks with which we have to finish will be shown in touch screen as well character's lives (started with 5).
The number of apples you need to punch will be shown in touch screen as well as Bilous lives (started with 5).


===Characters===
===Characters===
'''Snowman Blue:''' The character who will control throughout the adventure who is able to jump and attack, and if we jump on multiple enemies, you can launch an attack.
'''Bilou''' - The character that you control throughout the adventure. It is capable of jumping and attacking, if you jump on several enemies, it will be able to launch an attack that will kill any apple that is in a straight line.


'''Apple:''' Our biggest enemy. We'll have to jump on them and then attack and kill them. As we move from level and increase the difficulty, we have to deal with more.
'''Apples''' - Your main enemy. Jump over them and then attack to eliminate them.  


'''Worm:''' Another of the enemies that we find throughout the game, although not as often as apples. We jump on them to stun them but we can not eliminate them.
'''Worm''' - Another enemy which does not appear as often as apples. You can jump on them to stun them but not eliminate them.


'''Giant Mushroom:''' This enemy will be released in the last level, and we can not or stun or kill it, so we just avoid it.
'''Giant mushroom''' - This enemy will only appear in the last level, it cannot be stunned or killed and you can only dodge its attacks.


==Controls==
==Controls==
D-Pad - Move your character
D-Pad - Move Bilou


A - Jump
A - Jump


B - Attack (to attack previously have jumped on an enemy)
B - Punch (jump on enemy first to attack)


Start - Clean screen below
Start - Clean screen below


==Media==
==Media==
Walkthrough
'''Walkthrough''' <br>
 
<youtube>85cMUz8axNA</youtube>
<youtube>85cMUz8axNA</youtube>


==Compatibility==
==Compatibility==
Tested on FlashCard DSTT / TTDS with Firmware 1.17.
Tested on FlashCard DSTT/TTDS with Firmware 1.17.


==Changelog==
==Changelog==
'''V1.5 "BerryBat Things" (February 4, 2012)'''
'''Version 1.6b'''
'''Sources (December 24)'''
* It continues to fight berries.
'''V1.4ld (Nov. 22)'''
* Back to the behavior of apples.
*minor correction of a painful bug.
* Only half the apples straight from the sand.
'''V1.4 "ok" (Nov. 13)'''
* A new mode called "pitchenette" to push apples when we have more strength-power.
*interactive music and transitions between the levels for the final version.
 
'''V1.2 ".It" (5 semptembre)'''
<br>
*a zoli nécran bottom to see better you will be dead, escape maneuvers to get out of desperate situations and gameplay reviewed by KirbyKid.
[[Category:DS homebrew games]]
'''V1.1 "GDX" (August 19)'''
[[Category:Homebrew platform games on DS]]
*off the latest features "InspectorWidget" slight change in sound, corrects *bugs with shurikens and "apple-hit-combo."
'''V1.0 "PA for Parents Allowed" (August 14)'''
*first public release of the game
[[Category:Homebrew applications]]

Revision as of 08:49, 10 Haziran 2021

Bilou:Apple Assault
File:Appleassaultds.png
General
Author(s)PypeBros (Sylvain)
TypePlatformer
Version1.6b
LicenceMixed
Links
Download
Website
Source
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Bilou: Apple Assault is a DS homebrew platform game made of the author's own game engine. The game currently has 4 levels.

It was part of the NEO Coding Compo 2010.

User guide

Bilou and Bouli have crashed on a strange planet. While Bouli is repairing the Astrocruiser's repellor shield, Bilou (the blue ball) has to keep hordes of crazy applemen away!

The game feature the four fields surrounding the cruiser that you must clean up so that Bouli can finish his job and provide you a safe retreat for further exploration. Stun the applemen by stomping them. That will provide you more punch power to dispatch the assaulters further away.

In each assault wave, the applemen will come back with reinforcement. How long will you stand?

Gameplay

You need to keep fighting against apples, using your punch, big-punch, to clear up a level within limited time.

As long as you punch apple out of the arena, nothing bad will happen. But if appleman count remains the same for too long, a berry bat will come and tease you. You could manage to get rid of it, of course, but then another one will come soon, and then again another and another, again and again until you surrender (or focus on punching apple, after all).

The number of apples you need to punch will be shown in touch screen as well as Bilous lives (started with 5).

Characters

Bilou - The character that you control throughout the adventure. It is capable of jumping and attacking, if you jump on several enemies, it will be able to launch an attack that will kill any apple that is in a straight line.

Apples - Your main enemy. Jump over them and then attack to eliminate them.

Worm - Another enemy which does not appear as often as apples. You can jump on them to stun them but not eliminate them.

Giant mushroom - This enemy will only appear in the last level, it cannot be stunned or killed and you can only dodge its attacks.

Controls

D-Pad - Move Bilou

A - Jump

B - Punch (jump on enemy first to attack)

Start - Clean screen below

Media

Walkthrough

Compatibility

Tested on FlashCard DSTT/TTDS with Firmware 1.17.

Changelog

Version 1.6b

  • It continues to fight berries.
  • Back to the behavior of apples.
  • Only half the apples straight from the sand.
  • A new mode called "pitchenette" to push apples when we have more strength-power.


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