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*Click on two Objects to connect them. | *Click on two Objects to connect them. | ||
*PinJoint - Create a rotation joint using 2 objects. | *PinJoint - Create a rotation joint using 2 objects. | ||
*Single Click | *Single Click on an object(s) to set up a rotation relationship. | ||
**Clicking on a single object pins it to the screen. Clicking on two items stacked up pins those objects together (e.g. Ragdolls)). | **Clicking on a single object pins it to the screen. Clicking on two items stacked up pins those objects together (e.g. Ragdolls)). | ||
*Pulley Joint = Click on three objects to set up a pulley system. | *Pulley Joint = Click on three objects to set up a pulley system. |
Latest revision as of 10:56, 8 September 2024
WiiPhysics | |
---|---|
General | |
Author | Beardface |
Type | Simulation |
Version | 2.2.0b |
License | LGPL |
Last Updated | 2008/10/27 |
Links | |
Download | |
Website | |
Source | |
Support Author | |
WiiPhysics is a physics playground for the Wii, much like Crayon Physics or PocketPhysics. It uses Box2D and libwiisprite.
Features
- Scrollable worlds.
- Camera mapping.
- And much much more.
User guide
Physics Tools Overview
Tools Overview:
- Select - Use this tool to select objects, hold A to drag them around, hold A on an object and press B to toggle static/dynamic.
- Pen Tool - Hold A and draw a line with the pen. When you release A the ends of the line join up to form a shape.
- Circle Tool - Press A to place a circle. Use + and - to increase/decrease the size.
- Square Tool - Press A to place a square. Use + and - to increase/decrease the size.
- Clear Screen (Bomb) - Clear everything. Useful to make some space, or when things start to lag.
- Undo - Undo the previous action.
Joints:
- Rope Joint - Connect two objects by a rope.
- Click on two Objects to connect them.
- PinJoint - Create a rotation joint using 2 objects.
- Single Click on an object(s) to set up a rotation relationship.
- Clicking on a single object pins it to the screen. Clicking on two items stacked up pins those objects together (e.g. Ragdolls)).
- Pulley Joint = Click on three objects to set up a pulley system.
- 2nd object is the pulley anchor.
- Prismatic Joint = Click on two points to set up a slider joint.
- Weld Joint = Click on two objects to weld them together.
Object Control:
- Mobile Objects - Select this to place dynamic objects which move and obey gravity.
- Frozen Objects - Select this to place static objects which stay where you place them.
Sim Control:
- Run - Run the simulation.
- Stop - Freeze/pause the simulation. You should pause to place dynamic objects where you want them.
Controls
See in-game help for controls.
Screenshots
Media
WiiPhysics 2.1 Demo (nullkill)
Changelog
2019/12/02
- +Added holding B to pan camera with cursor.
- +Reset Camera on delete all objects.
- +Added delete button (to selectively remove objects).
- +Added Camera button for setting camera (or you can still use 1).
- +Added Save/Load logic for saving and loading worlds.
- +place wii physics files in /apps/wiiphysics/.
- +Added on screen keyboard for saving to file.
- +Added Save/Load Buttons.
- +Added New Rubber Band Joint, for all your elasticity needs.
- +Added new open pen mode, you can now draw closed polygons or lines. (line rider anyone?)
- +Added zoom for clouds based on distance in sky (Realism Enhancement).
2008/10/26
- HBC 9 compatabile.
2008/08/31
- +Added Weld Joint.
- +Added a second player (with limited capability).
- (Second player can drag, toss, freeze, unfreeze shapes).
- +Fixed Jumping of pen drawn shapes on create.
- +Fixed placement of pin (proper pin joints now).
- +Added realistic grass.
- +Fixed bugs and crashes. (Specficially related to pully).
- +Restructured backend data management system.
- +Fixed pointer detection for selecting rectangles.
- +Added Support Button.
- +Increased Object Limits.
2008/08/27
- +Added fully scrollable world with ground.
- up, down, left, right to pan (Or just move the pointer to the edge of the screen).
- +Added minimap for scrolling around world.
- +Added ability to fix camera to an object for easy following around world.
- Hit 1 on any object to attach camera (works best on circles and squares).
- (To detach, just hit 1 anywhere on the screen).
- +Added sky, with dynamic clouds.
- (You now know when you are in freeze b/c the clouds stop moving).
- +Fixed jumping of rectangles on draw.
- +Lots of bug fixes.
2008/08/25
- +Added pen joint for moving dynamic objects.
- -You can now "Throw" objects.
- +Added distinction between objects that are frozen and mobile to make it obvious to the user whats frozen.
- +Fixed some bugs (Including crash from drawing small boxes).
- +Keep objects from jumping when you select them.
- +Improved intro screen.
- +increased pen draw size.
- +Started on framework for zoomable worlds.
2008/07/08
- +In Game Help.
- +Pen Drawing added.
- +Reset Button Added.
- +Added BG Music.
- +Bug fixes.
- +Initial action sounds (Using Sndlib).
- +Intro Screen while wiiphysics constructs.
- +Main Menu.
- +Added Prismatic (Slider) Joint.
- +Added Settings Menu.
- +Added configurable Color.
- +Added configurable Density.
- +Added Show/Hide Menu Button.
- +Increased world size (no longer hit the bottom with too many objects).
- +Fixed layout.
- +Reset velocity to 0 if you grab an object.
- +Fixed Freeze Unfreeze (Hit B while you have object selected to swap).
- +Dynamic Gravity Setting GUI.
- +Dynamic Restitution GUI (Change individual object bouncieness).
- +Dynamic Friction GUI.
2008/06/30
- +Removed need for /data directory, compacting wiiphysics into single boot.elf file.
- +Added Undo Button.
- +Pulleys, Ropes and Gears (Pin) work great now.
- +Improved Icons and layout.
- +Line Drawing works perfect now.
- +Many Bug fixes, clean up.
2008/06/29
- +Added Line (Dynamic rectangle) Drawing.
- +Clear Screen Button.
- +Pulley/joint bug fixes to stop crashing.
- +fixed layout a bit.
2008/06/28
- Initial Release.
External links
- Google Code - https://code.google.com/archive/p/wiiphysics/
- WiiBrew - https://wiibrew.org/wiki/WiiPhysics