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|version=1.5
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/dshomebrew2/xplosivecombat.7z
|download=https://dlhb.gamebrew.org/dshomebrew2/xplosivecombat_1.5.rar
|website=http://www.playeradvance.org/forum/showthread.php?t=33404
|website=http://www.playeradvance.org/forum/showthread.php?t=33404
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Latest revision as of 07:41, 21 August 2024

Xplosive Combat
Xplosivecombat.png
General
Authorfooshi
TypeShooter
Version1.5
LicenseMixed
Last Updated2009/12/17
Links
Download
Website

Xplosive Combat is a typical Shoot Em Up homebrew for the NDS. The enemy will try to avoid your shoot.

This homebrew was submitted to the NEO Summer Coding Compo 2009 (NDS Game).

Features

  • Several levels with increasing difficulty.
  • Level boss.
  • Small AI.

Controls

D-Pad - Move your ship

Start - Pause the game

A/R - Shoot

B - The enemy shoot

Screenshots

xplosivecombat2.png xplosivecombat3.png

Changelog

v1.5

  • Added EFS_lib to free memory in the game.
  • Code optimization.
  • Addition of enemies.
  • Adding a bonus, collect rings and you win in life.
  • Change font.
  • Steer your ship with the stylus.

v1.0

  • Added a menu with various functions:
    • New game.
    • Load game.
    • Orders.
    • Credits.
    • Highscores.
  • Added 3 lives for the player.
  • Management Game over who do return to menu.
  • Possibility to leave the game paused.
  • Added 5 enemies.
  • Optimization.

v0.6

  • Change animation level 01.
  • Best Management Game Over.
  • Management of the collision between the ship and the enemy.
  • Changing pause the game.
  • Optimized source code.

v0.5

  • Added enemy fire collisions ++ aircraft damage and animation of the explosion.
  • Changing the interface of the score.
  • Added a life bar.
  • Explosion of the aircraft when the life bar is empty.
  • Pause the game when pressing Start.
  • Code optimization.

v0.4

  • Gameplay vessel.
  • Display score.
  • Design Level 1.
  • Integration of an enemy.
  • AI of the enemy.

External links

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