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Revision as of 11:12, 16 August 2024
Xplosive Combat | |
---|---|
General | |
Author | fooshi |
Type | Shooter |
Version | 1.5 |
License | Mixed |
Last Updated | 2009/12/17 |
Links | |
Download | |
Website | |
Xplosive Combat is a typical Shoot Em Up homebrew for the NDS. The enemy will try to avoid your shoot.
This homebrew was submitted to the NEO Summer Coding Compo 2009 (NDS Game).
Features
- Several levels with increasing difficulty.
- Level boss.
- Small AI.
Controls
D-Pad - Move your ship
Start - Pause the game
A/R - Shoot
B - The enemy shoot
Screenshots
Changelog
v1.5
- Added EFS_lib to free memory in the game.
- Code optimization.
- Addition of enemies.
- Adding a bonus, collect rings and you win in life.
- Change font.
- Steer your ship with the stylus.
v1.0
- Added a menu with various functions:
- New game.
- Load game.
- Orders.
- Credits.
- Highscores.
- Added 3 lives for the player.
- Management Game over who do return to menu.
- Possibility to leave the game paused.
- Added 5 enemies.
- Optimization.
v0.6
- Change animation level 01.
- Best Management Game Over.
- Management of the collision between the ship and the enemy.
- Changing pause the game.
- Optimized source code.
v0.5
- Added enemy fire collisions ++ aircraft damage and animation of the explosion.
- Changing the interface of the score.
- Added a life bar.
- Explosion of the aircraft when the life bar is empty.
- Pause the game when pressing Start.
- Code optimization.
v0.4
- Gameplay vessel.
- Display score.
- Design Level 1.
- Integration of an enemy.
- AI of the enemy.
External links
- PlayerAdvance.org - http://www.playeradvance.org/forum/showthread.php?t=33404
- NeoFlash - https://www.neoflash.com/forum/index.php?topic=5677.0