More actions
No edit summary |
No edit summary |
||
Line 11: | Line 11: | ||
}} | }} | ||
Doctor Lord is an adventure style survival game for the NDS. | Doctor Lord is an adventure style survival homebrew game for the NDS. | ||
It was participant in the Scenery Beta 2009. | It was participant in the [https://nds.scenebeta.com/noticia/doctor-lord-ds Scenery Beta 2009]. | ||
==User Guide== | ==User Guide== | ||
Line 21: | Line 21: | ||
==Controls== | ==Controls== | ||
Control with the Stylus. | |||
==Compatibility== | ==Compatibility== | ||
Tested on: ITouch DS Flashcard with firmware 3.2e | Tested on: | ||
ITouch DS Flashcard with firmware 3.2e <br> | |||
Supercard DSONEi Flashcard with firmwares 3.0 and Evolution 1.0 SP8 <br> | |||
==Changelog== | ==Changelog== | ||
'''0.5''' | '''0.5''' | ||
*Complete recoding in C + + | * Complete recoding in C ++. | ||
* | * Backup supported (with an express mini-menu). | ||
* | * Modification of gfx. | ||
*Advanced | * Advanced dialogs available. | ||
* | * Complete movements on the map. | ||
*Management of transitions | * Management of chapters and transitions. | ||
* | * Management of objects. | ||
* | * First puzzle. | ||
*Appearance of | * Appearance of objectives (sort of sub-chapters). | ||
* | * First (almost) complete. | ||
'''0.4.2 September | '''0.4.2 September 9''' | ||
*Fonts loaded | * Fonts loaded into gfx (in bin) (September 4). | ||
*New font | * New font (in test). | ||
*Test with Arial (5/09)> | * Test with Arial (5/09)> illegible. | ||
*Old | * Old solutions abandoned. > Text displayed in 8bit (September 9). | ||
*New parameter | * New parameter of iSay (int color). | ||
*Fix | * Fix of the display bug of some backgrounds (put InitDial before the backgrounds). | ||
*Text | * Text files without% c. Color managed differently. | ||
'''0.4.1 September 2 | '''0.4.1 September 2 2009''' | ||
*Correction of the translation | * Correction of the translation. | ||
* | * Correction of the mini game. | ||
* | * Correction of. | ||
'''O.4 September 1 | '''O.4 September 1 2009''' | ||
* | * Correction of the logo.bmp palette (transparency on). | ||
*New GFX (4 | * New GFX (4 pieces , map, Nika, Grudge, outer manor). | ||
* | * goTo function to scroll the map. | ||
* | * Bug correction in goTo. | ||
*Several | * Several 'next' sprites to choose the direction. | ||
* | * Movement on the operational map. | ||
* | * Past 'floor' bug (note: do not forget to uncheck transprence). | ||
*First mini games. | * First mini games. | ||
*First | * First chapter. | ||
*EN version | * EN version. | ||
[[Category:Homebrew applications]] | [[Category:Homebrew applications]] |
Revision as of 07:38, 4 Haziran 2021
Doctor Lord | |
File:Doctorlordds.png | |
General | |
---|---|
Author(s) | Sheeft |
Type | Adventure |
Version | 0.5 |
Licence | Mixed |
Links | |
[Media:Doclord05ds.zip Download] | |
Website |
<htmlet>adsense</htmlet>
Doctor Lord is an adventure style survival homebrew game for the NDS.
It was participant in the Scenery Beta 2009.
User Guide
Play as Lord Yan, a character who has to investigate the mansion where Fobway will resurface its past.
Controls
Control with the Stylus.
Compatibility
Tested on:
ITouch DS Flashcard with firmware 3.2e
Supercard DSONEi Flashcard with firmwares 3.0 and Evolution 1.0 SP8
Changelog
0.5
- Complete recoding in C ++.
- Backup supported (with an express mini-menu).
- Modification of gfx.
- Advanced dialogs available.
- Complete movements on the map.
- Management of chapters and transitions.
- Management of objects.
- First puzzle.
- Appearance of objectives (sort of sub-chapters).
- First (almost) complete.
0.4.2 September 9
- Fonts loaded into gfx (in bin) (September 4).
- New font (in test).
- Test with Arial (5/09)> illegible.
- Old solutions abandoned. > Text displayed in 8bit (September 9).
- New parameter of iSay (int color).
- Fix of the display bug of some backgrounds (put InitDial before the backgrounds).
- Text files without% c. Color managed differently.
0.4.1 September 2 2009
- Correction of the translation.
- Correction of the mini game.
- Correction of.
O.4 September 1 2009
- Correction of the logo.bmp palette (transparency on).
- New GFX (4 pieces , map, Nika, Grudge, outer manor).
- goTo function to scroll the map.
- Bug correction in goTo.
- Several 'next' sprites to choose the direction.
- Movement on the operational map.
- Past 'floor' bug (note: do not forget to uncheck transprence).
- First mini games.
- First chapter.
- EN version.