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Clonemines: Difference between revisions

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https://dlhb.gamebrew.org/dshomebrew/clonemines3.png
https://dlhb.gamebrew.org/dshomebrew/clonemines3.png
<!--BEGIN Online Emulator Section-->
<!--BEGIN Online Emulator Section-->
==Online Emulator==
==Online emulator==
{{#tag:html|
{{EmulatorJS Main
<div style='width:520px;height:390px;max-width:100%'><div id='game'></div></div>
|width=515px
<script type='text/javascript'>
|height=384px
{{DS EmulatorJS Settings}}
|EJS_backgroundImage=https://www.gamebrew.org/images/9/9f/Clonemines.png
EJS_core = 'desmume2015';
|EJS_core=desmume2015
EJS_gameName = "Clonemines";
|EJS_gameName=Clonemines
EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/clonemines.7z';
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/clonemines.7z
</script>
{{EmulatorJS Loader}}
}}
}}
{{DS Control Settings}}
{{DS Control Settings}}

Revision as of 08:52, 14 August 2024

Clonemines
Clonemines.png
General
Authormyersn024
TypePuzzle
Version0.2
LicenseMixed
Last Updated2008/01/22
Links
Download
Website

Clonemines is a DS homebrew puzzle game that is inspired by Tetris and Lumines.

User guide

The core objective of the games is to survive by rotating and aligning 2×2 blocks varying between red and green to form 2×2 squares of a single color which will be erased when the Time Line passes over them (every 10 seconds).

The game is lost when the blocks reach the top of the playing field.

Controls

Left/Right - Move blocks

Down - Drop blocks

A/B - Rotate blocks counter-clockwise

X/Y - Rotate blocks clockwise

L+R - Reset game

Start - Pause, Resume

Screenshots

clonemines2.png clonemines3.png

Online emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Compatibility

Tested on iTouch DS (firmware 3.2b).

Changelog

Version 0.2

  • Reduction of the playable area, from the full top screen down to 16 X 10.
  • Block deletion takes place every 10 seconds instead of 15.
  • Block deletion also happens independent of a block being dropped.
  • No sweeper line or destroyer block.

External links

Advertising: