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NesterDS is a DS port of [http://nester.dranalli.com/ Nester]. It emulates the NES/Famicom game console. | |||
== | ==Installation== | ||
Use the primitive ROM insertion tool included in the archive to put in the NES ROM of your choice. Currently only one ROM at a time is supported. | Use the primitive ROM insertion tool included in the archive to put in the NES ROM of your choice. | ||
Currently only one ROM at a time is supported. | |||
==Changelog== | ==Changelog== | ||
'''Version 0.3 '' | '''Version 0.3 '' | ||
*Vastly improved compatibility by fixing several mapper problems. | * Vastly improved compatibility by fixing several mapper problems. | ||
*Got rid of alternate-line rendering. | * Got rid of alternate-line rendering. | ||
*Lots of speed-ups (better DTCM management, changed screen writes to occur during actual scanline routines, lots of other stuff). | * Lots of speed-ups (better DTCM management, changed screen writes to occur during actual scanline routines, lots of other stuff). | ||
*Converted code-base to pure C, moved to devkitARM r19b. | * Converted code-base to pure C, moved to devkitARM r19b. | ||
'''Version 0.2''' | '''Version 0.2''' | ||
*Sound. Sound processing is done almost entirely on the arm7 and so comes with no noticeable performance penalty, and the actual sound processing is still faithful to the original nester core. | * Sound. Sound processing is done almost entirely on the arm7 and so comes with no noticeable performance penalty, and the actual sound processing is still faithful to the original nester core. | ||
*General performance improvements, and decent code cleanup. | * General performance improvements, and decent code cleanup. | ||
*Scanline speed hack disabled by default, makes lots of games work that were broken before. Said hack is still available as a toggle option. | * Scanline speed hack disabled by default, makes lots of games work that were broken before. Said hack is still available as a toggle option. | ||
*Reset option (X+start). | * Reset option (X+start). | ||
*Hardware scaling to fit output to DS screen resolution. | * Hardware scaling to fit output to DS screen resolution. | ||
*All options are now listed and updated when changed on the sub screen. | * All options are now listed and updated when changed on the sub screen. | ||
*Made auto-framerate option work better. | * Made auto-framerate option work better. | ||
*Other things | * Other things too lazy to make notes of. | ||
*50% more ninjas. | * 50% more ninjas. | ||
'''Version 0.1 ''' | '''Version 0.1 ''' | ||
*First release. | * First release. | ||
==Credits== | ==Credits== | ||
Darren Ranalli (original author of Nester) | Darren Ranalli (original author of Nester). | ||
Author of NesterDC | Author of NesterDC. | ||
Authors of NDSLib and DSEmu | Authors of NDSLib and DSEmu. | ||
Everyone else who has constributed to the wealth of knowledge | Everyone else who has constributed to the wealth of knowledge. | ||
[[Category:Homebrew | <br> | ||
[[Category:DS homebrew emulators]] | |||
[[Category:Homebrew handheld emulators on DS]] |
Revision as of 06:32, 2 Haziran 2021
NesterDS | |
File:Nesterds.jpg | |
General | |
---|---|
Author(s) | Rich Whitehouse |
Type | Console Emulator |
Version | 0.3 2006-11-23 |
Licence | Mixed |
Links | |
[Media:Nesterds03.rar Download] | |
Website | |
[Media:Nesterds03.rar Source] |
<htmlet>adsense</htmlet>
NesterDS is a DS port of Nester. It emulates the NES/Famicom game console.
Installation
Use the primitive ROM insertion tool included in the archive to put in the NES ROM of your choice.
Currently only one ROM at a time is supported.
Changelog
'Version 0.3
- Vastly improved compatibility by fixing several mapper problems.
- Got rid of alternate-line rendering.
- Lots of speed-ups (better DTCM management, changed screen writes to occur during actual scanline routines, lots of other stuff).
- Converted code-base to pure C, moved to devkitARM r19b.
Version 0.2
- Sound. Sound processing is done almost entirely on the arm7 and so comes with no noticeable performance penalty, and the actual sound processing is still faithful to the original nester core.
- General performance improvements, and decent code cleanup.
- Scanline speed hack disabled by default, makes lots of games work that were broken before. Said hack is still available as a toggle option.
- Reset option (X+start).
- Hardware scaling to fit output to DS screen resolution.
- All options are now listed and updated when changed on the sub screen.
- Made auto-framerate option work better.
- Other things too lazy to make notes of.
- 50% more ninjas.
Version 0.1
- First release.
Credits
Darren Ranalli (original author of Nester).
Author of NesterDC.
Authors of NDSLib and DSEmu.
Everyone else who has constributed to the wealth of knowledge.