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Oyoyo GB: Difference between revisions

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|type=Platform
|type=Platform
|version=0.7 demo
|version=0.7 demo
|license=Mixed
|format=CGB
|format=CGB
|license=Mixed
|download=https://dlhb.gamebrew.org/gbhomebrews/oyoyo.zip
|download=https://dlhb.gamebrew.org/gbhomebrews/oyoyogbc.7z
|website=https://web.archive.org/web/20010121105700/http://www.bung.com.hk:80/GBCodingCompetition/2ndGBCodingCompetition/2nd_results.htm
|website=https://web.archive.org/web/20010121105700/http://www.bung.com.hk:80/GBCodingCompetition/2ndGBCodingCompetition/2nd_results.htm
|source=
|donation=
}}
}}
{{#seo:
{{#seo:

Latest revision as of 11:05, 30 July 2024

Oyoyo
Oyoyogbc.png
General
AuthorG.Raimond (Lemon)
TypePlatform
Version0.7 demo
LicenseMixed
SystemCGB
Last Updated1999/10/03
Links
Download
Website

A little platform game demo written in C by G.Raimond (aka Lemon).

It was entered into Bung Enterprises 2nd Gameboy Coding Competition.

User guide

Oyoyo is a game in a medieval time and start in a castle, you will need to use all your skill to pass the traps and dangerous places. You will also encounter a terrible gardian - MUSHBACK!! You must defeat them in order to proceed.

To advance to the next level, hit 6x Mushback and collect 6x the coins.

Controls

Title screen:

Start - Play game

In game:

Start - Pause/Continue

B - Jump

A - Hit

Screenshots

oyoyogbc2.png oyoyogbc3.png

Media

oyoyo preview for GameBoy Color (s2325)

Compatibility

Designed to work on a real Game Boy Color.

Credits

Special thanks to Anthony & Jack and all wjho gave me some great help for coding this game.

External links

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