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|download=https://dlhb.gamebrew.org/gbhomebrews/oyoyo.zip | |||
|download=https://dlhb.gamebrew.org/gbhomebrews/ | |||
|website=https://web.archive.org/web/20010121105700/http://www.bung.com.hk:80/GBCodingCompetition/2ndGBCodingCompetition/2nd_results.htm | |website=https://web.archive.org/web/20010121105700/http://www.bung.com.hk:80/GBCodingCompetition/2ndGBCodingCompetition/2nd_results.htm | ||
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Latest revision as of 11:05, 30 July 2024
Oyoyo | |
---|---|
General | |
Author | G.Raimond (Lemon) |
Type | Platform |
Version | 0.7 demo |
License | Mixed |
System | CGB |
Last Updated | 1999/10/03 |
Links | |
Download | |
Website | |
A little platform game demo written in C by G.Raimond (aka Lemon).
It was entered into Bung Enterprises 2nd Gameboy Coding Competition.
User guide
Oyoyo is a game in a medieval time and start in a castle, you will need to use all your skill to pass the traps and dangerous places. You will also encounter a terrible gardian - MUSHBACK!! You must defeat them in order to proceed.
To advance to the next level, hit 6x Mushback and collect 6x the coins.
Controls
Title screen:
Start - Play game
In game:
Start - Pause/Continue
B - Jump
A - Hit
Screenshots
Media
oyoyo preview for GameBoy Color (s2325)
Compatibility
Designed to work on a real Game Boy Color.
Credits
Special thanks to Anthony & Jack and all wjho gave me some great help for coding this game.
External links
- Bung Enterprise - http://www.bung.com.hk/ (archived)