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|type=Puzzle | |type=Puzzle | ||
|version=2000 | |version=2000 | ||
|license=Freeware | |||
|format=CGB | |format=CGB | ||
|download=https://dlhb.gamebrew.org/gbhomebrews/dynamite.zip | |||
|download=https://dlhb.gamebrew.org/gbhomebrews/ | |||
|website=http://www.gbdev.dial.pipex.com | |website=http://www.gbdev.dial.pipex.com | ||
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Latest revision as of 10:34, 30 July 2024
Dynamite!! | |
---|---|
General | |
Author | MattPW |
Type | Puzzle |
Version | 2000 |
License | Freeware |
System | CGB |
Last Updated | 2000/08/10 |
Links | |
Download | |
Website | |
A puzzle game written using GBDK for GBdev 2000.
User guide
You are Dynamite Pete and you have been sent underground to defuse all of the dynamite that has been left behind by the evil Bob the Bomber. Each stick of dynamite has a 20 second fuse, so you have that long to get to the dynamite before it explodes. To reach the dynamite, Pete must sometimes push walls out of the way, but he can only push a wall into an empty space. Therefore he must be careful that he doesn't get himself trapped or blocked by the walls.
There is sometimes more than one stick of dynamite in each room. Luckily for Pete, they are all linked remotely, so he doesn't have to reach every one. If he manages to defuse one of them, they will all be made safe. Remember, pushing a wall over the top of a bomb doesn't defuse it, it just means Pete can't get to it!
This game has 29 levels, and hopefully it will take a while to complete. They start easy, but get harder, and you can't just learn a sequence of movements for each level because they randomly flip in different directions each time you play.
Controls
D-Pad - Move Pete, Walk into a wall to push it
Start/Start - Pause game
Screenshots
Compatibility
The game was designed for the Gameboy Color. Runs smoother on actual hardware than in emulators.
Credits
Thanks to:
- Pascal Felber's GBDK C compiler, now maintained and developed by Michael Hope.
- Harry Mulder - for his brilliant Gameboy Tile Designer and Map Builder.
- Peter Havelar and all the folks at Lost Boys Games for their GB Tile Quantizer.
- G.Raimond (aka Lemon) - for his Lemon tracker player.
- Fredrik Huss and Magnus Högdahl, the programmers of FastTracker, a music file editor.
- Quang for organizing this brilliant GBDev 2000 competition.
External links
- Author's website - http://www.gbdev.dial.pipex.com (archived)
- GBdev 2000 - http://www.quangdx.com/gbdev2000.shtml (archived)