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|type=Samples | |type=Samples | ||
|version=1998 | |version=1998 | ||
|license=Mixed | |||
|format=DMG (ASM) | |format=DMG (ASM) | ||
|download=https://dlhb.gamebrew.org/gbhomebrews/card_l2src.zip | |||
|download=https://dlhb.gamebrew.org/gbhomebrews/ | |||
|website=http://www.devrs.com/ | |website=http://www.devrs.com/ | ||
|source=https://dlhb.gamebrew.org/gbhomebrews/ | |source=https://dlhb.gamebrew.org/gbhomebrews/card_l2src.zip | ||
}} | }} | ||
{{#seo: | {{#seo: |
Latest revision as of 10:19, 30 July 2024
Car Demo | |
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General | |
Author | Jeff Frohwein |
Type | Samples |
Version | 1998 |
License | Mixed |
System | DMG (ASM) |
Last Updated | 1998/03/12 |
Links | |
Download | |
Website | |
Source | |
This demo demonstrate a rear-view car driving experience with curved roads and changing perspectives. The road is a fixed picture in video memory, and dynamic SCX register changes and well-sized data lookup tables create the road bending and other effects.
RGBDS source code is included.
External links
- Author's website - http://www.devrs.com/