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(Created page with "{{Infobox Vita Homebrews |title=Firestar |image=FirestarVita.png |description=Firestar Mod Manager for WipEout 2048. |author=bonkmaykr |lastupdated=2024/07/04 |type=Hack Utilities |version=1.2 |license=Mixed |download=https://dlhb.gamebrew.org/vitahomebrews/FirestarVita.7z |website=https://www.reddit.com/r/vitahacks/comments/1du6tcp/release_firestar_mod_manager_for_wipeout_2048/ |source=https://git.worlio.com/bonkmaykr/firestar |donation= }} {{#seo: |title=Vita Homebrew...") |
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Firestar is a cross-platform Java-based mod manager for WipEout 2048, which runs on a desktop/laptop computer and aims to allow easy installation of mods for users with very little hassle. It is compatible with both real PSVita hardware, as well as emulators. | Firestar is a cross-platform Java-based mod manager for WipEout 2048, which runs on a desktop/laptop computer and aims to allow [https://git.worlio.com/bonkmaykr/firestar/wiki easy installation of mods for users with very little hassle]. It is compatible with both real PSVita hardware, as well as emulators. | ||
== Installation == | |||
The latest version of Firestar will always be available from [https://git.worlio.com/bonkmaykr/firestar/releases Releases].<br /> | |||
If you aren't sure which file to get: | |||
* '''Windows:''' Download the latest installer [https://files.worlio.com/users/bonkmaykr/tools/firestar/latest/firestar_1.2_installer_windows.exe here]. | |||
* '''Linux:''' Install one of the packages from the [https://git.worlio.com/bonkmaykr/firestar/releases Releases] page: | |||
** Ubuntu, Mint, PopOS: <code>sudo dpkg -i firestar_ver_arch.deb</code> or <code>gdebi firestar_ver_arch.deb</code> | |||
** Fedora, Mageia, OpenSUSE, AlmaLinux: <code>sudo rpm -i firestar-ver-arch.rpm</code> | |||
** Arch, EndeavourOS, CachyOS, Steam Deck: <code>sudo pacman -U firestar-ver-arch.pkg.tar.zst</code> | |||
* '''All Platforms:''' Grab the [https://files.worlio.com/users/bonkmaykr/tools/firestar/latest/firestar_dekka-1.2_portable.zip Portable ZIP], extract it, and run the JAR file. | |||
==System Requirements == | |||
* Windows 8 or newer, Mac OS X 10.14 or older, any modern version of Linux/BSD | |||
** If you have a Mac running 10.15 Catalina or newer, you should use Crossover to run the Windows version of Firestar instead. | |||
* Java 17 or above. | |||
* '''Non-Windows systems only''': WINE | |||
* '''Version 1.3 and above only:''' [http://www.microsoft.com/en-au/download/confirmation.aspx?id=30679 Visual C++ 2012 libraries] | |||
* Do NOT install Firestar directly to your PSVita's storage. Some of it's file operations do not play nice with FAT filesystems. | |||
== FAQ == | |||
'''Can I use this on a Vita without enso/HEN?'''<br> | |||
No. You need a modded Vita in order to use this. Hacking a Vita is super easy these days, but if you don't want to, you can always use Vita3K instead. | |||
'''Where do I download mods?'''<br> | |||
There's no #1 place for Firestar mods as of now, but we can give you a few sample mods to test out if you are interested in seeing the program in action: | |||
* [https://files.worlio.com/users/bonkmaykr/patches/2048/XPhack2.fstar XP Rebalance]: Reduces the amount of grinding required to level up for players who can't access the online campaign. '''Leaderboard safe version!''' | |||
* [https://files.worlio.com/users/bonkmaykr/http/reddit/pepsi_agility.fstar Pepsi Mod]: Gives the FEISAR Agility ship a Pepsi makeover. | |||
* [https://files.worlio.com/users/bonkmaykr/patches/2048/gold3.fstar Gold AG-SYS Speed]: Better Than Chrome™ | |||
* [https://files.worlio.com/users/bonkmaykr/patches/2048/continue.fstar Continue?]: Allows you to exit the pause menu without taking your thumb off the throttle. By ThatOneBonk | |||
* [https://files.worlio.com/users/bonkmaykr/patches/2048/hd_skin.fstar HD Skin]: Recolors the UI to look like WipEout HD. By ThatOneBonk | |||
* [https://files.catbox.moe/pcvfxj.fstar Custom Soundtrack]: A custom playlist I put together. This music is copyrighted, don't play it on stream | |||
'''What do I need to make my own mods? '''<br> | |||
For making your own mods, we recommend grabbing one of the many leaked PS Vita SDKs off of Archive.org since it has many of the tools you will need. I recommend using Photoshop CS5 for textures, since Sony officially provides a texture export plugin for CS5 in their SDK. There is also an included at9tool which can help with replacing sounds and music. | |||
Many things like HUDs, custom translations, and even some game variables are kept in XML format and can be edited in any normal text editor like Microsoft Notepad, GNU Nano, GEdit or KWrite. (Please play nice when you're online.) | |||
As for models and custom tracks, we don't have a concrete way of modifying those just yet, but work is being done on that, so stay tuned. | |||
'''(Non-Windows) About WINE Compatibility'''<br> | |||
Firestar itself can run natively on the system, but it needs WINE in order to handle the game assets because many of the utilities it runs in the background are for Windows only. If you're curious, a list of these tools is available in the "[https://git.worlio.com/bonkmaykr/firestar#third-party-code Third Party Code]" section below. '''If you are on Mac OS X you will need an older OS version that is still compatible with 32-bit applications.''' | |||
==Screenshots== | ==Screenshots== |
Revision as of 06:08, 14 July 2024
Firestar | |
---|---|
General | |
Author | bonkmaykr |
Type | Hack Utilities |
Version | 1.2 |
License | Mixed |
Last Updated | 2024/07/04 |
Links | |
Download | |
Website | |
Source | |
Firestar is a cross-platform Java-based mod manager for WipEout 2048, which runs on a desktop/laptop computer and aims to allow easy installation of mods for users with very little hassle. It is compatible with both real PSVita hardware, as well as emulators.
Installation
The latest version of Firestar will always be available from Releases.
If you aren't sure which file to get:
- Windows: Download the latest installer here.
- Linux: Install one of the packages from the Releases page:
- Ubuntu, Mint, PopOS:
sudo dpkg -i firestar_ver_arch.deb
orgdebi firestar_ver_arch.deb
- Fedora, Mageia, OpenSUSE, AlmaLinux:
sudo rpm -i firestar-ver-arch.rpm
- Arch, EndeavourOS, CachyOS, Steam Deck:
sudo pacman -U firestar-ver-arch.pkg.tar.zst
- Ubuntu, Mint, PopOS:
- All Platforms: Grab the Portable ZIP, extract it, and run the JAR file.
System Requirements
- Windows 8 or newer, Mac OS X 10.14 or older, any modern version of Linux/BSD
- If you have a Mac running 10.15 Catalina or newer, you should use Crossover to run the Windows version of Firestar instead.
- Java 17 or above.
- Non-Windows systems only: WINE
- Version 1.3 and above only: Visual C++ 2012 libraries
- Do NOT install Firestar directly to your PSVita's storage. Some of it's file operations do not play nice with FAT filesystems.
FAQ
Can I use this on a Vita without enso/HEN?
No. You need a modded Vita in order to use this. Hacking a Vita is super easy these days, but if you don't want to, you can always use Vita3K instead.
Where do I download mods?
There's no #1 place for Firestar mods as of now, but we can give you a few sample mods to test out if you are interested in seeing the program in action:
- XP Rebalance: Reduces the amount of grinding required to level up for players who can't access the online campaign. Leaderboard safe version!
- Pepsi Mod: Gives the FEISAR Agility ship a Pepsi makeover.
- Gold AG-SYS Speed: Better Than Chrome™
- Continue?: Allows you to exit the pause menu without taking your thumb off the throttle. By ThatOneBonk
- HD Skin: Recolors the UI to look like WipEout HD. By ThatOneBonk
- Custom Soundtrack: A custom playlist I put together. This music is copyrighted, don't play it on stream
What do I need to make my own mods?
For making your own mods, we recommend grabbing one of the many leaked PS Vita SDKs off of Archive.org since it has many of the tools you will need. I recommend using Photoshop CS5 for textures, since Sony officially provides a texture export plugin for CS5 in their SDK. There is also an included at9tool which can help with replacing sounds and music.
Many things like HUDs, custom translations, and even some game variables are kept in XML format and can be edited in any normal text editor like Microsoft Notepad, GNU Nano, GEdit or KWrite. (Please play nice when you're online.)
As for models and custom tracks, we don't have a concrete way of modifying those just yet, but work is being done on that, so stay tuned.
(Non-Windows) About WINE Compatibility
Firestar itself can run natively on the system, but it needs WINE in order to handle the game assets because many of the utilities it runs in the background are for Windows only. If you're curious, a list of these tools is available in the "Third Party Code" section below. If you are on Mac OS X you will need an older OS version that is still compatible with 32-bit applications.
Screenshots
Changelog
v1.2
- Created Windows install wizard.
- Fixed mod entries turning invisible when importing a mod that has no name metadata.
- Prevent overreaction from Firestar when psp2psarc finds a leftover file from a past failed deploy.
- Fixed window icon not appearing on some menus.
- Fixed Metadata Editor getting cut off if the mod description was too large.
- Fixed two mods imported with the same filename getting deleted together under certain conditions.
v1.1
- Cosmetic UI changes.
- String changes on setup screen.
- Removed broken back button during Setup, no time to implement it properly right now since Kermit's code is a mess.
v1.0
- Various improvements to fault tolerance and nice features added. Enjoy :).
Beta 4
- Fixed bugs with Windows caused by not trimming filenames.
- Better handling of temporary and existing files overall.
Beta 2
- Almost everything working. probably ready for release.
Beta 1
- First Release.