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Ppsspp-gpihook PSP: Difference between revisions

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(Created page with "{{Infobox PSP Homebrews |title=ppsspp-gpihook |image=ppssppgpihookpsp.png |description=Emulates GPI switches normally found on developer hardware. |author=Freakler |lastupdated=2023/08/16 |type=Plugins |version=1.0 |license=Mixed |download=https://dlhb.gamebrew.org/psphomebrew/ppssppgpihookpsp.7z |website=https://github.com/Freakler/ppsspp-gpihook |source=https://github.com/Freakler/ppsspp-gpihook |donation= }} {{#seo: |title= (Plugins) - GameBrew |title_mode=append |ima...")
 
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|image_alt=ppsspp-gpihook
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{{lowercase title}}
Emulates GPI switches normally found on developer hardware only.
Emulates GPI switches normally found on developer hardware only.


Sometimes developers have hidden functionality behind these switches (especially with early builds) in their games. This can be everything from on-screen info to unlocking debug menus!
Sometimes developers have hidden functionality behind these switches (especially with early builds) in their games. This can be everything from on-screen info to unlocking debug menus.
 
== Installation ==
== Installation ==
Place all files from release in <code>/PSP/PLUGINS/gpihook</code>
Place all files from release in <code>/PSP/PLUGINS/gpihook</code>.
== How to use ==
 
Adjust the <code>/PSP/PLUGINS/gpihook/config.ini</code> values where each key represents the respective pyhsical switch.
Adjust the <code>/PSP/PLUGINS/gpihook/config.ini</code> values where each key represents the respective pyhsical switch.


Line 36: Line 38:
6 = TRUE
6 = TRUE
7 = TRUE
7 = TRUE
Copy</pre>
</pre>
 
This works while the game is running and takes effect after a couple milliseconds! You can take a look at the log file to see live if and when a game checks for switch settings.
This works while the game is running and takes effect after a couple milliseconds! You can take a look at the log file to see live if and when a game checks for switch settings.


==Screenshots==
==Screenshots==
=== Killzone Liberation (UCET-00278 v0.2) ===
'''Killzone Liberation (UCET-00278 v0.2)'''
 
Setting switch 1 to TRUE enables a small menu where you can select between FPS and memory display options.<br>
https://dlhb.gamebrew.org/psphomebrew/ppssppgpihookpsp-01.png
https://dlhb.gamebrew.org/psphomebrew/ppssppgpihookpsp-01.png


Setting switch 1 to TRUE enables a small menu where you can select between FPS and memory display options. [https://github.com/Freakler/ppsspp-gpihook/blob/master/capture_000.png [[File:https://github.com/Freakler/ppsspp-gpihook/raw/master/capture_000.png|ref0]]]
'''Tony Hawk's Underground 2 (ULUS-10014)'''


=== Tony Hawk's Underground 2 (ULUS-10014) ===
https://dlhb.gamebrew.org/psphomebrew/ppssppgpihookpsp-02.png
https://dlhb.gamebrew.org/psphomebrew/ppssppgpihookpsp-02.png


Line 56: Line 60:


== External links ==
== External links ==
* Github - https://github.com/Freakler/ppsspp-gpihook
* GitHub - https://github.com/Freakler/ppsspp-gpihook

Revision as of 04:30, 14 July 2024

ppsspp-gpihook
Ppssppgpihookpsp.png
General
AuthorFreakler
TypePlugins
Version1.0
LicenseMixed
Last Updated2023/08/16
Links
Download
Website
Source

Emulates GPI switches normally found on developer hardware only.

Sometimes developers have hidden functionality behind these switches (especially with early builds) in their games. This can be everything from on-screen info to unlocking debug menus.

Installation

Place all files from release in /PSP/PLUGINS/gpihook.

Adjust the /PSP/PLUGINS/gpihook/config.ini values where each key represents the respective pyhsical switch.

[GPI]
0 = FALSE
1 = TRUE
2 = TRUE
3 = TRUE
4 = FALSE
5 = FALSE
6 = TRUE
7 = TRUE

This works while the game is running and takes effect after a couple milliseconds! You can take a look at the log file to see live if and when a game checks for switch settings.

Screenshots

Killzone Liberation (UCET-00278 v0.2)

Setting switch 1 to TRUE enables a small menu where you can select between FPS and memory display options.
ppssppgpihookpsp-01.png

Tony Hawk's Underground 2 (ULUS-10014)

ppssppgpihookpsp-02.png

Changelog

v1.0

  • First Release.

Thanks

Thanks to qwikrazor87 & Peter Lustig and greetings to the UMDatabase Discord.

External links

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