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MeteoRain GBA: Difference between revisions

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The GBA version is coded in Lua from scratch, using BPCore-Engine by Evan Bowman. If you ever used a fantasy console like PICO-8 or TIC-80, it's a very similar tool, but the resulting game will run on a actual console.
The GBA version is coded in Lua from scratch, using BPCore-Engine by Evan Bowman. If you ever used a fantasy console like PICO-8 or TIC-80, it's a very similar tool, but the resulting game will run on a actual console.


This homebrew was submitted to the GBA Jam 2021.
This homebrew was showcased in the GBA Jam 2021.


==User guide==
==User guide==
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* GitHub - https://github.com/drludos/meteorain-gba
* GitHub - https://github.com/drludos/meteorain-gba
* patreon - http://www.patreon.com/drludos
* patreon - http://www.patreon.com/drludos
[[Category:GBA Jam 2021]]

Latest revision as of 11:29, 5 July 2024

MeteoRain
Meteoraingba02.png
General
AuthorDr. Ludos
TypeAction
Version2021
LicenseMIT License
Last Updated2021/11/22
Links
Download
Website
Source
Support Author

This is a port/remake based on a homebrew game on the SEGA Mega Drive/Genesis.

The GBA version is coded in Lua from scratch, using BPCore-Engine by Evan Bowman. If you ever used a fantasy console like PICO-8 or TIC-80, it's a very similar tool, but the resulting game will run on a actual console.

This homebrew was showcased in the GBA Jam 2021.

User guide

Meteors are falling from the sky!

Avoid them as long as possible to make an high score.

Screenshots

meteoraingba3.gif

Credits

Ingame music: Overmode by Warlord, used under a CC-BY-NC-SA licence.

External links

Advertising: