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OpenSyobon Vita has a completely reworked audio engine which uses ogg tracks instead of raw ones. This allowed to use better versions of BGM files (for example the Cheetahmen theme is the full one and not just a 15 secs ripped part). | OpenSyobon Vita has a completely reworked audio engine which uses ogg tracks instead of raw ones. This allowed to use better versions of BGM files (for example the Cheetahmen theme is the full one and not just a 15 secs ripped part). | ||
IT was entered into the GekiHEN Homebrew | IT was entered into the GekiHEN Homebrew Contest. | ||
==Controls== | ==Controls== | ||
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* GitHub - https://github.com/Rinnegatamante/OpenSyobon-Vita | * GitHub - https://github.com/Rinnegatamante/OpenSyobon-Vita | ||
* VitaDB - https://vitadb.rinnegatamante.it/#/info/201 | * VitaDB - https://vitadb.rinnegatamante.it/#/info/201 | ||
[[Category:GekiHEN Homebrew Contest]] |
Revision as of 02:46, 2 July 2024
OpenSyobon | |
---|---|
General | |
Author | Rinnegatamante |
Type | Platform |
Version | 1.0 |
License | Mixed |
Last Updated | 2017/03/14 |
Links | |
Download | |
Website | |
Source | |
Support Author | |
OpenSyobon Vita is a port of Syobon Action (aka NekoMario/CatMario), a frustrating platform game inspired to Super Mario Bros, for PSVITA based on the 3DS port of OpenSyobon by nop90.
OpenSyobon Vita has a completely reworked audio engine which uses ogg tracks instead of raw ones. This allowed to use better versions of BGM files (for example the Cheetahmen theme is the full one and not just a 15 secs ripped part).
IT was entered into the GekiHEN Homebrew Contest.
Controls
Cross - Jump
R - Speedup game
D-Pad - Move the character
Screenshots
Media
Syobon Action (cat mario) - Perfect Run (Joshua Kurtz)
Credits
- nop90 for the 3DS port which i used as base to port it to PSVITA.
- EasyRPG Team for the audio decoder i used to write the new audio engine.