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|version=2.01 | |version=2.01 | ||
|license=MIT | |license=MIT | ||
|format=CGB | |format=CGB | ||
|download=https://dlhb.gamebrew.org/gbhomebrews/namiheygbc.7z?k33p0fil35 | |download=https://dlhb.gamebrew.org/gbhomebrews/namiheygbc.7z?k33p0fil35 | ||
|website=https://web.archive.org/web/20000916035310/http://members.tripod.com/~TeamKNOx/gameboy/gb_softe.html | |website=https://web.archive.org/web/20000916035310/http://members.tripod.com/~TeamKNOx/gameboy/gb_softe.html |
Latest revision as of 04:07, 27 Haziran 2024
Namihey (GUNPEY) | |
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General | |
Author | TeamKNOx |
Type | Puzzle |
Version | 2.01 |
License | MIT License |
System | CGB |
Last Updated | 2000/03/22 |
Links | |
Download | |
Website | |
Source | |
Namihey is a puzzle game developed by TeamKNOx in 2000. The game is similar to Gunpey which was originally released for Wonder Swan by BANDAI. It has the same rule as Gunpey but with a new set of characters and theme.
User guide
The objective is to connect lines of various angles and lengths to create a continuous path from one side of the screen to the other. You can rearrange the lines horizontally or vertically to achieve the desired path.
The game increases in difficulty as you progress. The goal is to clear as many lines as possible and achieve a high score.
Controls
D-Pad - Cursor
A - Swap lines
Start - Pause
Screenshots
External links
- Author's website - http://members.tripod.com/~TeamKNOx/ (archived)
- GitLab - https://gitlab.com/teamknox/gbcnamihey