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Meeku's Quest - Beyond the Gateway PSP: Difference between revisions

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(Created page with "{{Infobox PSP Homebrews |title=Meeku's Quest - Beyond the Gateway |image=mqbtgpsp.png |description=An RPG game tech demo. |author=illfoundedmind |lastupdated=2005/06/16 |type=Demos |version=0.02 |license=Mixed |download=https://dlhb.gamebrew.org/psphomebrew/mqbtgpsp.7z |website=https://web.archive.org/web/20060701152551/http://ps2dev.org/The_Fourth_Creation/ |source= }} This is a demo of Meeku's Quest - Beyond the Gateway (MQ:BtG), an isometric RPG developed by the illfo...")
 
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* Official Wiki - [https://web.archive.org/web/20061004220257/http://www.illfoundedmind.com/wiki/productions http://www.illfoundedmind.com/wiki/productions] (archived)
* Official Wiki - [https://web.archive.org/web/20061004220257/http://www.illfoundedmind.com/wiki/productions http://www.illfoundedmind.com/wiki/productions] (archived)
* PS2Dev - [https://web.archive.org/web/20060701152551/http://ps2dev.org/The_Fourth_Creation/ http://ps2dev.org/The_Fourth_Creation/] (archived)
* PS2Dev - [https://web.archive.org/web/20060701152551/http://ps2dev.org/The_Fourth_Creation/ http://ps2dev.org/The_Fourth_Creation/] (archived)
[[Category:The Fourth Creation]]

Revision as of 03:57, 25 Haziran 2024

Meeku's Quest - Beyond the Gateway
Mqbtgpsp.png
General
Authorillfoundedmind
TypeDemos
Version0.02
LicenseMixed
Last Updated2005/06/16
Links
Download
Website

This is a demo of Meeku's Quest - Beyond the Gateway (MQ:BtG), an isometric RPG developed by the illfoundedmind Production Studio.

It was showcased in the Fourth Creation Game Competition (3rd place).

User guide

Concept/Story: MQ:BtG is an epic adventure about a boy that must rise to to find the truth behind the make up of his world in order to save it from sure destruction.

Controls

D-Pad - Movement

Circle - Interact

Triangle - Menu

Start - Pause game

Screenshots

mqbtgpsp2.png

mqbtgpsp3.png

mqbtgpsp4.png

Changelog

Tech Demo v0.02 2005/06/16

  • Engine timer incorporated (for even redraw).
  • Improved layering system.
  • Engine speed set at 333 MHz (smoother game play).
  • Fieldmap speed increased (optimized algorithms).
  • Fieldmap movement smoother (movement script).
  • Experimental menu added v0.02.
  • Experimental battle engine added v0.01 (not activated).
  • Conversation functions added v0.9.
  • Improved auto collision detection.
  • Sample level added.
  • Fixed audio engine bug.
  • Added SAMPLE resources.

Credits

  • Heroux - Creative Director.
  • aceofspades14 - Assistant Director.
  • 1wingedangel - Assistant Director.
  • Peter Bevitori (Nintendude) - Music Director.
  • Eudis Duran (Sparda) - Art Director.
  • Legendary - Lead Concept Artist.
  • Hugh G. Rection (Rivethed) - Lead Digital Artist.
  • Catelysc - Pixel Artist.
  • Shadow - Concept Artist.
  • Matt Carroll (TheEmulatorGuy) - Lead Programmer.
  • Soulkiller - Programmer.
  • Joe Kopp (Knives) - Storyline Director.
  • Kion - Dialogue Director.
  • Master Kagato - Writer.
  • Nick Olson (Ace High) - Producer.

External links

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