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Dungeons Engine 2 PSP: Difference between revisions

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|version=Demo
|version=Demo
|license=GPL-3.0
|license=GPL-3.0
|download=https://dlhb.gamebrew.org/psphomebrew/dungeonsengine.7z
|download=https://dlhb.gamebrew.org/psphomebrew/dungeonsengine2psp.7z
|website=https://www.dcemu.co.uk/vbulletin/threads/78705-Dungeons-Engine-2-Stairs-Demo
|website=https://www.dcemu.co.uk/vbulletin/threads/78705-Dungeons-Engine-2-Stairs-Demo
|source=https://github.com/PSP-Archive/Dungeons-Engine-2
|source=https://github.com/PSP-Archive/Dungeons-Engine-2

Latest revision as of 06:30, 24 Haziran 2024

Dungeons Engine 2
Dungeonsengine2psp2.png
General
AuthorChristoph Arnold (charnold)
TypeGame Engine
VersionDemo
LicenseGPL-3.0
Last Updated2009/02/18
Links
Download
Website
Source

Dungeons Engine 2 is a WIP 3D engine made by Christoph Arnold (aka charnold). It is the successor of the Dungeons 3D engine, which was written for the Dungeons 3D project.

Installation

Download contains:

  • A part of Dungeons Engine 2 that focuses on a little demo room with staircase.
  • Sourcecode of the Dungeons Engine 2.
  • Sourcecode of the Dungeons 3D Editor.
  • Sourcecode of Dungeons Assault Run.
  • MSVC++ 2003 project of the Dungeons 3D Editor.
  • MSVC++ 2003 project of Dungeons Assault Run.
  • makefile to compile the Sony PSP version.
  • Data to run Dungeons Assault Run + Dungeons 3D Editor.

To compile Dungeons Assault Run for Mac/Windows, you need the following libs:

  • OpenGL.
  • GLEW.
  • OpenAL.
  • SDL.

To compile the Dungeons 3D Editor, you also need:

  • wxWidgets.

External links

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