Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Area Ten: Difference between revisions

From GameBrew
m (Text replacement - "↵Category:Puzzle Games on DS" to "")
No edit summary
Line 1: Line 1:
{{Infobox DS Homebrews
{{Infobox DS Homebrews
|title=Area Ten
|title=AREA TEN
|image=areaten.png
|image=areaten.png
|description=Based on popular Flash game which tests your motor skills.
|description=Based on popular Flash game which tests your motor skills.
Line 9: Line 9:
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/dshomebrew/areaten.7z
|download=https://dlhb.gamebrew.org/dshomebrew/areaten.7z
|website=https://www.neoflash.com/forum/index.php/topic,4908.0.html
|website=https://www.cpc-power.com/cpcarchives/index.php?page=articles&num=342
}}
}}
Area Ten is based on a popular Flash game, which tests your motor skills by separating two types of colored balls from the two halves of your DS's screens. It supports DS Motion.
Area Ten is based on a popular Flash game, which tests your motor skills by separating two types of colored balls from the two halves of your DS's screens. It supports DS Motion.
Line 61: Line 61:


==External links==
==External links==
* Autor's website - https://www.cpc-power.com/cpcarchives/index.php?page=articles&num=342
* NeoFlash - https://www.neoflash.com/forum/index.php/topic,4908.0.html
* NeoFlash - https://www.neoflash.com/forum/index.php/topic,4908.0.html


[[Category:NEO Spring Coding Compo 2008]]
[[Category:NEO Spring Coding Compo 2008]]

Revision as of 02:46, 12 Haziran 2024

AREA TEN
Areaten.png
General
AuthorKukulcan
TypePuzzle
Version2008
LicenseMixed
Last Updated2008/03/11
Links
Download
Website

Area Ten is based on a popular Flash game, which tests your motor skills by separating two types of colored balls from the two halves of your DS's screens. It supports DS Motion.

It was submitted to the NEO Spring Coding Compo 2008 (GBA/NDS Game).

Features

  • Five levels of speed.
  • Different sizes for balls (8x8, 10x10, 12x12, 14x14 and 16x16).

User guide

The objective of the game is to make each balls (asteroids) stays in its respective area, either in Red or Blue.

Manipulate and lead the blue balls (asteroids) in the bottom screen and the red ball (asteriods) in the top screen.

The transition zone between the 2 areas is the black area.

The game area and the number of asteroids increase along with levels.

Controls

Left/Right or DS Motion - Movement

Start - Quit

R - Music On/Off

Screenshots

areaten2.png areaten3.png

areaten4.png areaten5.png

Online Emulator

Can use gamepad or customise in the control settings.
Nintendo DS Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Credits

Code: Kukulcan. Palib and Idea: Mollusk. Gfx: Lobo.

External links

Advertising: