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* GBAX 2004 Coding Competition - https://gbax.gp2x.de/gbax2004.html | * GBAX 2004 Coding Competition - https://gbax.gp2x.de/gbax2004.html | ||
[[Category:GBAX 2004 Coding Competition]] | [[Category:GBAX 2004 Coding Competition]] |
Revision as of 14:56, 6 Haziran 2024
Card Fighter Clash Advance | |
---|---|
General | |
Author | Daedalus E. Separa |
Type | Card |
Version | 2004 |
License | Mixed |
Last Updated | 2004/04/30 |
Links | |
Download | |
Website | |
This is an (incomplete) port of the Neogeo Pocket Card Fighter Clash Game. It is a card fighter game with characters from SNK and Capcom.
The homebrew was presented in the GBAX 2004 Coding Competition.
User guide
Gameplay:
- Game proceeds with each player taking turns.
- The object of the game is to reduce your enemy's life to 0 or below.
- This is done by playing action cards (not implemented), attacking with your characters, using character abilities (not implemented).
Turn sequence:
- Draw card.
- Deploy characters in your area.
- Provide chracter backup (a card in hand can support a card in play = +300 HP to that character).
- Use special cards and pay for SP costs (not implemented).
- Use card abilities (not implemented).
- Attack with your characters.
- End of turn.
Notes:
- Characters that just entered the ring cannot attack (in general)
- Card combat consists of your characters simultaneously exchanging damage with an enemy card
- Using special abilities voids your attacks
- You can combine attacks so that any overflow damage is directed to enemy player. these costs 5 Soul points each
Changes from original game:
- You can now only combine attacks of two characters.
- You can make an attack as long as you have an available attacker.
Controls
A - Select cards/menu functions
B - Exit from the menu/cancel actions
Start - Initiate the attack/block
D-Pad - Navigate around combat area/menus
Screenshots
External links
- GBAX 2004 Coding Competition - https://gbax.gp2x.de/gbax2004.html