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== External links == | == External links == | ||
* NeoFlash - [https://web.archive.org/web/20220104122452/https://www.neoflash.com/forum/index.php/topic,2860.0.html https://www.neoflash.com/forum/index.php/topic,2860.0.html] (archived) | * NeoFlash - [https://web.archive.org/web/20220104122452/https://www.neoflash.com/forum/index.php/topic,2860.0.html https://www.neoflash.com/forum/index.php/topic,2860.0.html] (archived) | ||
[[Category:NEO Summer Coding Compo 2006]] |
Revision as of 02:45, 31 Mayıs 2024
DSgfxconverter | |
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General | |
Author | Delphare |
Type | File Operation |
Version | update |
License | Mixed |
Last Updated | 2006/08/12 |
Links | |
Download | |
Website | |
PC based application that can convert your .jpg, .bmp, .pcx, .png, .tga and .gif graphics images to a .bin file, which can be used for 3D textures in your game.
It was presented in the NEO Summer Coding Compo 2006 (NDS Apps).
Features
- Convert textures .jpg, .bmp, .pcx, .png, .tga and .gif to .bin file for textures for 3D object.
- Support the 3D blending.
User guide
There are 5 parameters when converting textures to .bin:
- The filename of the texture.
- The filename of the .bin file.
- The 3 rgb values (0 - 255) (see convert.bat in the zip).
There are 4 parameters when converting a .bin file to .jpg, .bmp, .pcx, .tga:
- The filename of the .bin file.
- The width of the texture.
- The height of the texture.
- The filename of the texture(see convert2.bat in the zip).
Screenshots
Changelog
2006/08/12
- Add .gif file support.
- Add a function to convert .bin file to .jpg, .bmp, .pcx, .tga.
2006/08/10
- Initial release.
External links
- NeoFlash - https://www.neoflash.com/forum/index.php/topic,2860.0.html (archived)