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PSNES PS4: Difference between revisions

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Line 7: Line 7:
|type=Console
|type=Console
|version=6.7
|version=6.7
|license=Mixed
|license=GPL-3.0
|download=https://dlhb.gamebrew.org/ps4homebrews/psnesps4.7z
|download=https://dlhb.gamebrew.org/ps4homebrews/psnesps4.7z
|website=https://github.com/Cpasjuste/pemu
|website=https://github.com/Cpasjuste/pemu

Latest revision as of 02:48, 22 Mayıs 2024

pSNES
Psnesps4.png
General
AuthorCpasjuste
TypeConsole
Version6.7
LicenseGPL-3.0
Last Updated2023/09/11
Links
Download
Website
Source

pSNES: Portable Snes9x is a SNES emulator, multiplatform port of snes9x emulator.

The main goals of this snes9x port are:

  • Have a basic but user friendly user interface on non windows devices
  • Use a recent rendering interface for speed and effects support
  • Cross-platform and code portability
  • Easy updates of snes9x core (no modifications to the original sources)

Features

  • Support save states.
  • Support cheats (put a "rom_name.cht" file with game genie codes in cheat folder).
  • Support 2x, 3x, fit, fit 4/3 and fullscreen hardware linear scaling.
  • Support shaders effects.

Installation

Create "/data/psnes" directory on hdd.

Copy roms to "/data/psnes/roms" directory on hdd.

User guide

Gamelists

  • "pEMU" emulators use some "gamelist.xml" files to manage your rom files and medias (EmulationStation/Recalbox format). Since version 7.0, the emulator will look inside your roms folders for a "gamelist.xml" file (which can be made with "Skraper" for example). Please note that only the " " and " " media tags are supported, you should configure ""Skraper"" accordingly.

Roms

  • You can add as many roms paths as you want in the emulators configuration file ("config.cfg"), and here is the format:

    NAME       SYSTEM    SYSTEM_ID     PATH
    ARCADE = ( "Arcade", "0x12341234", "/roms/fbneo/arcade/" );
    Copy

    Except for pfbneo, "NAME", "SYSTEM" and "SYSTEM_ID" can be anything (but a unique system id is required per path, for example "0x1", "0x2", ...).

Skins

  • Default skins are embedded (romfs) in the application. You can overwrite parts of the default theme by creating a folder named "default" in the "skins" directory of the data folder, and adding a "config.cfg.override" ( and/or a "config.cfg.override.43" for 4/3 screens) file. You can also create a new directory with a new name to create a new theme, the default one is a good start to look at. Please note that the theme code/api is subject to change without warning, do not loose too much time on this...

Cheat format

Example for "Super Mario World (USA).cht" game genie codes

cheat
  name: UnlimitedJumps
  code: 3E2C-AF6F
  enable

cheat
  name: 99Lives
  code: 14B4-6F07
  enable

Screenshots

psnesvita3.png

psnesvita4.png

Media

Play Super Nintendo Games (snes) On PS4 | Jailbreak 9.00 and Below (VicianaLab)

Changelog

v.6.7.1

  • common: cleanup media loading code
  • common: add unknown files even if it doesn't exist in gamelist.xml
  • common: change menus items position
  • common: fix games paths starting with ./
  • common: fix medias paths with recalbox gamelist.xml format
  • common: add ability to use custom gamelist.xml file in roms folders, overriding embedded (romfs) gamelist.xml
  • common: add SHOW_AVAILABLE menu option to hide missing files/roms/systems from gamelist (restart required)
  • ui: better handling of auto screen resolution
  • ui: add font scaling option
  • ui: add aspect ratio option
  • ui: do not show extensions in rom list
  • skins: fix start and select buttons size
  • skins: fix option menu title position
  • skins: remove big skin (font scaling and aspect ratio options should be enough now)
  • skins: add config.cfg.override and config.cfg.override.43 support
  • skins: allow/fix skin override from data directory
  • pnes: bump nestopia to 1.52.0
  • pnes: fix data paths (nestopia saves, etc...)
  • pfbneo: bump fbneo to latest git revision
  • pgen: bump Genesis-Plus-GX to latest git revision (c3f02f9c9059e7f4898dd73feac57ef610e22db0)
  • pgen: fix vita audio crackling (fps drops)
  • psnes: bump to latest git revision (153965e5f2fbb0b638868ac3fa89ff8b0363d22c)
  • vita, 3ds, windows: fix compilation
  • vita: enable cps3 driver back (OPTION_LIGHT)
  • vita: fix app version in sfo creation
  • switch(pnes): invert A/B buttons by default
  • switch: force 720p resolution

v.6.6

  • pfbn: support latest fbneo core (25f8e93).
  • pfbn: fix memory leak on stop.
  • pfbn: fix default dip switch values (fix red hearth, some megadrive games...)
  • common: fix adding favorites in some cases.
  • common: revert roms paths to default if not available.
  • pnes/vita: should fix zip loading.
  • android: add android support (wip).

Full list of changes can be found here.

Credits

Thanks:

  • ScHlAuChi.
  • devkitPro and libnx people: yellows8, plutoo, profi200, WntrMute ....
  • ScHlAuChi again.

External links

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