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=3DS Breakout= | |||
<span style="font-size: 18px">Breakout/Brick Breaker sloppy clone for 3DS using LövePotion</span><br /> | |||
Most of the code I had to redo, but some of the code was used from this project: https://love2d.org/forums/viewtopic.php?f=5&t=80670&p=187437&hilit=pong#p187437<br /> | Most of the code I had to redo, but some of the code was used from this project: https://love2d.org/forums/viewtopic.php?f=5&t=80670&p=187437&hilit=pong#p187437<br /> | ||
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Thanks to [https://gbatemp.net/members/371011/ @VideahGams] for LövePotion!<br /> | Thanks to [https://gbatemp.net/members/371011/ @VideahGams] for LövePotion!<br /> | ||
Revision as of 12:15, 1 Mayıs 2020
3DS Breakout
Breakout/Brick Breaker sloppy clone for 3DS using LövePotion
Most of the code I had to redo, but some of the code was used from this project: https://love2d.org/forums/viewtopic.php?f=5&t=80670&p=187437&hilit=pong#p187437
Features:
-Score count
-Lives
-Game over
-Breaking blocks
-Exiting to launcher
Bugs/Unimplemented Features:
-Collision errors
-No "win" system(ball keeps on going after you hit all of the blocks)
-"Get ready" and Block count/Lives are behind the blocks, so you can't read them well
Controls:
D-Pad: Move paddle left and right
A: Reset ball position(could be abused to cheat, but whatever)
START: Exit to launcher
Changelog:
V1: Initial release
V2: Exit to launcher feature added
v3: Scores, stats and "Get Ready!" message are now displayed on the top screen
Thanks to @VideahGams for LövePotion!