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* VitaDB - https://vitadb.rinnegatamante.it/#/info/881 | * VitaDB - https://vitadb.rinnegatamante.it/#/info/881 | ||
* PSX-Place - https://www.psx-place.com/threads/release-doom64ex-reverse-engineered-and-enhanced-source-port-of-doom-64.38361/ | * PSX-Place - https://www.psx-place.com/threads/release-doom64ex-reverse-engineered-and-enhanced-source-port-of-doom-64.38361/ | ||
Revision as of 04:06, 17 Mayıs 2024
Doom64EX | |
---|---|
General | |
Author | Rinnegatamante |
Type | Shooter |
Version | 1.0.1 |
License | GPL-2.0 |
Last Updated | 2022/09/17 |
Links | |
Download | |
Website | |
Source | |
Support Author | |
Doom64EX Vita is a port of Doom64EX for the PS Vita/PS TV.
Doom64EX is a reverse-engineering project aimed to recreate Doom64 as close as possible with additional modding features.
Installation
Requirements:
- libshacccg.suprx.
- Game Data Files: PC Steam or N64.
Initial Setup:
- Download Doom64EX.vpk install it.
- Download Doom64EX.zip extract it in ux0:data/Doom64EX.
- Follow one of the two paragraphs below to install game data files.
Setup from N64 cartridge:
- (This is the indented way to install original Doom64EX.)
- Dump your own N64 cartridge of Doom 64 (any region works fine) with GameShark, GameGenie or any other source you prefer.
- Download wadgen.zip from the Release section.
- Run WadGen.exe and select the dump of your Doom 64 cartridge. It will generate the required files for Doom64EX to work.
- Copy DOOM64.WAD and DOOMSND.SF2 to ux0:data/Doom64EX.
Setup from Steam:
- (This allows to use Doom 64 remaster WAD with Doom64EX. It will have some minor issues with demo playback but will allow to play also the exclusive The Lost Levels.)
- Buy the game on Steam.
- With a webbrowser, navigate to the url steam://nav/console.
- When asked with what to open said link, select Steam.
- On Steam, you'll get prompted with the console, input in the console download_depot 1148590 1148591 7293157900876244073.
- Steam will start download the depot. Once finished, it will show in the console what path it downloaded it to, navigate towards that directory.
- Download the Doom64EX Steam to EX patch made by Henky from this url: http://henk.tech/doom64
- Extract the archive in the same folder of the downloaded depot.
- Run run.cmd. It will generate an output folder with the required files for Doom64EX to work.
- Copy DOOM64.WAD and DOOMSND.SF2 to ux0:data/Doom64EX.
Controls
Cross - Jump (when enabled in Options)
Start - Pause
Select - Open AutoMap
Up/Down - Zoom In/Out AutoMap
Left/Right - Change Weapon
Triangle/Circle - Change Weapon
L - Run
R - Fire
Square - Activate/Use
Screenshots
Known issues
- Enabling the Texture Combiner will result in lighting being broken in game. It's suggested to keep it off.
- When a lot of sounds are played simultaneously, framerate can hinder a bit (down to 30-40 fps).
- Music playback and sounds sometime can go out of sync and/or repeat small chunks (This is due to a bug in fluidsynth).
Changelog
v1.0.1
- Fixed a bug preventing to correctly save game.
- Reduced CPU workload by offloading wvp matrix calculation to GPU. (Slight performance improvements).
Credits
- svkaiser for the original Doom64EX.
- fgsfds for the Doom64EX Switch port used as reference for some fixes.
- CatoTheYounger for testing the homebrew.
- Brandonheat8 for the Livearea assets.
- All the Patroners for their awesome support.