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Robin Hood 3DS: Difference between revisions

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(Created page with "{{Infobox 3DS homebrew | title = Robin Hood | image = https://dlhb.gamebrew.org/3dshomebrew/Robin-Hood's-Platform-Game.jpeg|250px | type = Platform | version = v0.1.1 | licenc...")
 
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{{Infobox 3DS homebrew
{{Infobox 3DS homebrew
| title = Robin Hood
| title = Robin Hood
| image = https://dlhb.gamebrew.org/3dshomebrew/Robin-Hood's-Platform-Game.jpeg|250px
| image = https://dlhb.gamebrew.org/3dshomebrew/Robin-Hood-Platform-Game.jpeg|250px
| type = Platform
| type = Platform
| version = v0.1.1
| version = v0.1.1
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= Robin Hood's Platform Game =
= Robin Hood's Platform Game =
Robin Hood's Platform Game is a single player platform game. Can you defeat Sheriff of Nottingham's henchmen and reach the finish? | Control | Action | |:-------:|:------------------- | | Touch | Menu Selection | | A | Bounce | | B | Shoot | | D-pad | Move right or left | | Start | Exit game | | Select | Reset current level | | L + R | In main menu: cheat that unlocks all levels | I tried to create almost public domain sources. However, the clarinet sample, some images and the Makefile are (probably) not public domain (see LICENCE file). Note that the dependencies (ctrulib, sf2d, ...) are NOT in the public domain. Therefore, the binaries wouldn't be, either. You need to patch issue [https://github.com/xerpi/sf2dlib/issues/41 https://github.com/xerpi/sf2dlib/issues/41] in sf2dlib before compiling the game. In sf2d_texture.c change TEX_MIN_SIZE from 32 to 64. Changelog : v0.1.1
 
* Makefile supports building cia
Robin Hood's Platform Game is a single player platform game.
* Updated to work with current sf2d v0.1
Can you defeat Sheriff of Nottingham's henchmen and reach the finish?
* Initial Release.
<pre>
| Control | Action             |
|:-------:|:------------------- |
| Touch   | Menu Selection     |
| A       | Bounce             |
| B       | Shoot               |
| D-pad   | Move right or left |
| Start   | Exit game           |
| Select | Reset current level |
| L + R   | In main menu: cheat that unlocks all levels |
</pre>
I tried to create almost public domain sources.
 
However, the clarinet sample, some images and the Makefile are (probably) not public domain (see LICENCE file).
Note that the dependencies (ctrulib, sf2d, ...) are NOT in the public domain. Therefore, the binaries wouldn't be, either.
 
You need to patch issue https://github.com/xerpi/sf2dlib/issues/41 in sf2dlib before compiling the game. In sf2d_texture.c change TEX\_MIN\_SIZE from 32 to 64.
 
==Changelog :==
<pre>
v0.1.1
- Makefile supports building cia
- Updated to work with current sf2d
v0.1
- Initial Release.
</pre>

Revision as of 02:09, 27 April 2020

Template:Infobox 3DS homebrew

Robin Hood's Platform Game

Robin Hood's Platform Game is a single player platform game. Can you defeat Sheriff of Nottingham's henchmen and reach the finish?

| Control | Action              |
|:-------:|:------------------- |
| Touch   | Menu Selection      |
| A       | Bounce              |
| B       | Shoot               |
| D-pad   | Move right or left  |
| Start   | Exit game           |
| Select  | Reset current level |
| L + R   | In main menu: cheat that unlocks all levels |

I tried to create almost public domain sources.

However, the clarinet sample, some images and the Makefile are (probably) not public domain (see LICENCE file). Note that the dependencies (ctrulib, sf2d, ...) are NOT in the public domain. Therefore, the binaries wouldn't be, either.

You need to patch issue https://github.com/xerpi/sf2dlib/issues/41 in sf2dlib before compiling the game. In sf2d_texture.c change TEX\_MIN\_SIZE from 32 to 64.

Changelog :

v0.1.1
	- Makefile supports building cia
	- Updated to work with current sf2d
v0.1
	- Initial Release.

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