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Ghostn Goblins Advance GBA: Difference between revisions

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==External links==
==External links==
* PlayerAdvance.org - http://www.playeradvance.org/forum/showthread.php?t=5993
* PlayerAdvance.org - http://www.playeradvance.org/forum/showthread.php?t=5993
[[Category:Homebrew platform games on GBA]]

Revision as of 05:26, 10 Mayıs 2024

Ghostn Goblins Advance
Gngdemo02.png
General
AuthorFranck 'Arcadia' Vandystadt
TypePlatform
VersionDemo
LicenseMixed
Last Updated2007/03/29
Links
Download
Website

This is an unofficial conversion of Ghost'n Goblins released by Capcom in 1985. This demo contains the first level of the game.

User guide

A brave knight named Arthur must rescue his beloved kidnapped by a demon sent by Satan. But his path will be strewn with pitfalls of all kinds and Arthur will have to send back to the depths of hell, a panoply of monstrous adversaries: zombies, gargoyles, ghouls, skeletons and other witches...

Controls

D-Pad - Move

A - Jump

B - Shoot

R - Armor

On/Off - Switch the GBA on/ogg

Screenshots

gngdemo3.png

Credits

Unofficial conversion of Ghost'n Goblins (c)CAPCOM - 1985.

Converted and adapted to GBA by Franck "Arcadia" Vandystadt.

Original game by Tokuro Fujiwara (CAPCOM).

Technical info:

  • Written in C with a registered copy of HAM.
  • Compiled using Visual HAM.
  • Used Krawall sound library for sfx.
  • Used HEL library for some maps fonctions.
  • Used MAME for the sprites and sounds rips.

Special thanks to:

  • All the team of PlayerAdvance for the support.
  • Emanuel Schleussinger for HAM.
  • Peter Schraut for HEL.
  • Tokuro Fujiwara & CAPCOM.

External links

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