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Leaf Visual Novel System GBA: Difference between revisions

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==External links==
==External links==
* GitHub - https://github.com/laqieer/gbalvns
* GitHub - https://github.com/laqieer/gbalvns
[[Category:Homebrew game engines on GBA]]

Revision as of 02:52, 10 Mayıs 2024

Leaf Visual Novel System
Gbalvn02.png
General
Authorlaqieer
TypeGame Engine
Version1.0
LicenseBSD-3-Clause
Last Updated2021/06/22
Links
Download
Website
Source


Leaf Visual Novel System for GBA is a VN/AVG/ADV/Gal game engine on GBA. It comes with a demo project.

The game engine is based on sizuku_gba2.

Features

  • Create your own games on GBA without coding. No programming skills are required.
  • Story branching.
  • Save & load at any point.
  • Skip to the next branch point & return to the previous branch point freely.
  • Environment configuration.
  • Logging.

User guide

Messages, events and animations are written in Script Markup Language.

Message & Event - asset/script/ (sizuku_gba2's doc).

Animation - core/res/ and core/anime.c.

Screenshots

gbalvn3.png gbalvn4.png

gbalvn5.png gbalvn6.png

gbalvn7.png gbalvn8.png

Changelog

v1.0

  • With demo: Summer.

Credit

Free assets:

  • Background -きまぐれアフター.
  • Character - キャラクターなんとか機.
  • Music - 魔王魂.

External links

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