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* Author's website - [https://web.archive.org/web/20220605161914/http://plbm.com/ http://plbm.com/] (archived) | * Author's website - [https://web.archive.org/web/20220605161914/http://plbm.com/ http://plbm.com/] (archived) | ||
[[Category:Homebrew shooter games on GBA]] | [[Category:Homebrew shooter games on GBA]] |
Revision as of 02:42, 10 Mayıs 2024
PLBM Games Arcade Fun Pack 1 | |
---|---|
General | |
Author | Kurt Dekker |
Type | Arcade Games |
Version | Build #1332 |
License | Mixed |
Last Updated | 2002/01/30 |
Links | |
Download | |
Website | |
A collection of Arcade games originally written for the PalmOS series of handheld (PDA) computers.
Five games supplied in this pack:
- Planet Lander (v1.4)
- Island Hopper (v1.0)
- Clowning Around (v1.1)
- Chopper! (Prelim)
- SNORGG!! (Prelim)
User guide
Planet Lander
You can play Planet Lander in one of four game modes:
- Training makes for easy learning.
- Regular is for normal play
- Advanced is a bit more challenging.
- One-Life, you only get one space ship, no bonuses and no abort thrust.
- Note: Turbine Spooling is recommended for advanced players only.
Maneuver your landing craft to each base and dock gently in order to collect fuel.
You may play either the full-motion ship (rotational) or the fixed motion ship (non-rotational). Each has its advantages and drawbacks.
Several planetary landforms exist: a valley, a valley with a cloud(s) in it, a pure cloud level, and a cavern level, each with many variants, sizes, and hidden extras.
When all bases have been landed upon, you will advance to the next landform, with more intense gravity.
When you land, you score points for a softer landing, and gain more fuel for softer landings as well.
At the end of each mission, you are awarded points for how much fuel you have remaining.
If you crash, you will be returned to the safest point you have flown to in the past approximately 5 seconds, and restart from there. When you have crashed all your Planet Landers, it is game over.
Island Hopper
Scroll over enemy terrain, engage hostile enemy aircraft and ground defences, destroy everything you can.
In training mode your score is not eligible for the high score chart, but the enemies are a lot more forgiving.
In advanced mode, hang on tight... it gets nasty real fast.
If you register, you will be able to have the game generate an unlimited and random assortment of levels, never the same one twice. You can also select a separate preset suite of levels based upon the wave number offset by a particular random value.
Clowning Around
Bust all the balloons you can with carefully choreographed aerial maneuvers by your two-clown troupe.
Don't drop your partner on his head.
Chopper
Fly your helicopter around and retrieve stranded hostage and bring them to the embassy.
Avoid all enemy fire and destroy as many units as you can.
SNORGG
You must defeat the evil Snorggian Empire. Start out as a lowly Cadet and grow your skills up by facing endless attack waves of fiercer and fiercer enemies.
Scoring:
- Invaders - 10-25-75 points.
- Rocks/Asteroids - 20-50-100-250 points.
- Little Pink Bouncy Snorgg - 350 points.
- Mothership - 1250 x current rank.
- Mothership chunk - 125 points.
- Alien Saucers - ??? points.
Controls
L+R+Select+Start - Reset the entire game pack (erase all high scores and restart cartridge)
Start - Pause/Resume game
Planet Lander:
Left/Right - Thrust max/75%
Down - Abort power (wastes fuel but pushes you impressively)
Up - Radar view
Island Hopper:
D-Pad - Maneuver your fighter plane
A - Shoot your weapons
B - Execute an emergency aerobatic loop maneuver
Clowning Around:
Left/Right - Position your see-saw to catch your partner
A - Shoot any weapons you might acquire
Chopper:
D-Pad - Maneuver your helicopter
A - Shoot
SNORGG:
D-Pad - Maneuver your fighter in space
A - Shoot
After pressing and releasing Start once:
R+Up - Extra man, Cheat (X)
R+Down - Game over (G)
R-Right - End wave (W) (sometimes a cheat)
R+Select - Reset the game (not the entire Pack)
L - Toggle widescreen mode (only on 160x160 games)
Screenshots
Compatibility
Tested by the author with hardware only.
Known issues
The games are all software-rendered in GBA Mode 4 (240x160x256), they do not take advantage of any of the Gameboy Advance hardware, such as sprites or tiling, and because of this they run slower on an emulator.
Credits
Planet Lander:
- Created by Kurt W. Dekker exclusively for PLBM Games.
- Acknowledgements and Thanks to Chris Jones, Mike Melcher, the entire gang over at Kuliwai Villa in Oahu, Eric Demilt, Bill "Weez" Dugan.
Island Hopper:
- Created by Kurt W. Dekker exclusively for PLBM Games.
- Acknowledgements and Thanks to Margherita Desole, Mark Phoenix.
Clowning Around:
- Created by Kurt W. Dekker exclusively for PLBM Games.
- Acknowledgements and Thanks to James, El Pollo Loco Bristol, Dan Kingdom, Rene Hakiki, Mark Phoenix.
SNORGG!:
- Created by Kurt W. Dekker exclusively for PLBM Games.
- Acknowledgements and Thanks to Machelle.
External links
- Author's website - http://plbm.com/ (archived)